Some of my recent characters:
Vinicious : 4th Wizard (Diviner), Elf. Raised in the "upper-class", he hates to get his hands dirty. Is motivated only by money.
Favorite spells - True Strike, Flaming Sphere, and Ray of Frost (with which he finished off the powerful cult boss after a long fought battle). 19 dex; Point blank shot, Precise shot.
Addikuss: 2nd Monk/2ndFighter, Human. Quiet and reserved most of the time, he was always the first to charge into the center of a group of orcs/goblins/monsters while the rest of the party was still deciding what to do. Feats: Iron Fist, Weapon Finesse unarmed strike, Dodge
Logan Sarigar: 3rd Fighter, human. Wore banded mail and carried a two-handed sword. Had a migical dagger that, when plunged into the chest of a recently dead person, could bring them back to life. He used it twice in his career, it was thought that this dagger had 7 charges. Logan was a careful fighter, while others charged recklessly into combat, Logan would find the right spot to engage while ensuring his likely survival. Logan came to blows many times with the dishonorable "cavalier" Lancelin Halak.
Some PC's who have been in my campaigns over the years:
Navar Stonebrook: Human 7th lvl Cleric of Tempus. Started out as a lowly henchman/hireling to "Kahn the Ronin", Navar quickly caught up in level to Kahn, and became a full member of the shadow warriors.
Feron Lachlan: Human 4th Wizard, Indecisive is the one word that best describes Feron. He must calculate every option and possibility before taking ANY action.
Rastan Shadowcloak: 6th Rogue/6th Wizard, Drow elf. Rastan quickly became the aggressive leader of the "Shadow Warriors". He often was the focus of any battle, dealing out more damage than anyone else. He had a short temper, and pleanty of spells.
Gerrad "Stonefist": 7th Fighter, Human. Gerrad started off as a henchman/hireling to Rastan. Growing up in the gladiatorial arenas, he was well skilled in hand-to-hand combat, and often chose to fight with his cestus (spiked gauntlets), which he had weapon focus and specialization. Gerrad had his left eye put out by a rival gang of mercenaries who captured him and tried to ransom him back to the party. Gerrad also was given a magical intelligent sword by Kahn the ronin, after Kahn decided that he did not want to deal with it. The sword ("Dracondros") contained the living soul of a once powerful chaotic neutral mage. Dracondros demanded 15% of all Gerrads money earned be set aside for it, in exchange for it's services. The sword could cast Cure Serious Wounds 1/day, was a +2 sword of wounding, and could inflict 1d8 damage/round on anyone holding it if it so pleased. The sword could also dominate a sleeping character who possessed the sword. Dracondros was hording money and magic to commission a steel-golem body to house it's soul.
Kahn Lano the Ronin: 7th lvl Figher (samurai), human. From the far off realm of Kara-tur, Kahn came both seeking adventure, and fleeing his past. Kahn was a very well rounded combatant, but never shined above any of his other party members. He was most interested in building his own small keep and collecting a harem of servant girls. Founding member of the Shadow Warriors.
Ambrose Fiona Oakenshield: 3rd Rogue/ 3rd Wizard/ 3rd Fighter, Elf. Ambrose was a do-it-yourself kind of guy. He relied on no one. His skill with the bow was unmatched by any.
Lancelin Halak: 3rd Cavalier, human. A very snobbish upper-class kid, trained to be a Cavalier, he never truely got over his own selfishness and greed. He owned a magical Flail that allowed him to attack 1 extra time per round, given to him, of course by his family. In Lancelin's last adventure, the party became involved in a huge barroom brawl with an angry wizard and several town guardsmen. While the bar was set ablaze and the rest of the party were fighting for thier lives, Lancelin jumped behind the bar, grabbed the strongbox of coins, and ran out the back door. He was never seen again.