Bullgrit
Adventurer
Have you ever been a part of PC on PC violence? I'm not talking about a PC getting magically charmed/possessed and attacking another PC. I mean PCs in their "right mind" going at it.
For instance, in a Nightlife campaign:
(Nightlife = PCs are vampires, werewolves, etc. -- pre-Vampire the Masquerade)
Of our group of 6 PCS, this one werewolf was really annoying to everyone. It got to a point where he riled up the entire group so that everyone, (except my vampire), charged him with murder in mind. We were in the beginning of a dungeon-like adventure, and the annoying werewolf fled into the "dungeon" with the other 4 PCs chasing him. The whole group ran through several areas where enemies attacked them all as they went past.
I thought it foolish to chase him through the dungeon, so I just stayed put at the entrance. As luck would have it, the annoying werewolf lead the chase in a circle through the dungeon, and came back to the entrance.
Because of the run through the gauntlet, with enemies and PCs whittling his "hit points" down, he appeared before me in pretty bad shape. My vampire pulled his .44 revolver, and shot him dead.
Then the rest of the PCs showed up, trailing a bunch of enemies, and we all exited the premises. In Nightlife, werewolves and such will arise from "death" the next night. We never bothered bringing the "dead" werewolf PC with us, and we never worried about his fate.
The Player never showed up for another game. All the other Players in the game were satisfied with the outcome, though they were annoyed that I had been the one to kill the PC, since they had actually done all the dangerous work of chasing him through the dungeon.
* * *
In a Shadowrun campaign:
My orc mercenary PC looted a cyberdeck from an enemy decker. The troll samurai PC said it was stealing, and didn't like it. We argued about it a bit, (heated arguments as the PCs, good naturely as Players). Eventually, we decided to deal with our argument as orcs and trolls should: violence. Though we agreed, as comrades, to fight unarmed.
The troll knocked out my orc with his first punch. (Trolls hit like a truck.) After that, we considered the matter satisfactorily handled, and we went on our next adventure.
* * *
Do you have any tales of inter-party fights? Were they good or bad events?
Bullgrit
For instance, in a Nightlife campaign:
(Nightlife = PCs are vampires, werewolves, etc. -- pre-Vampire the Masquerade)
Of our group of 6 PCS, this one werewolf was really annoying to everyone. It got to a point where he riled up the entire group so that everyone, (except my vampire), charged him with murder in mind. We were in the beginning of a dungeon-like adventure, and the annoying werewolf fled into the "dungeon" with the other 4 PCs chasing him. The whole group ran through several areas where enemies attacked them all as they went past.
I thought it foolish to chase him through the dungeon, so I just stayed put at the entrance. As luck would have it, the annoying werewolf lead the chase in a circle through the dungeon, and came back to the entrance.
Because of the run through the gauntlet, with enemies and PCs whittling his "hit points" down, he appeared before me in pretty bad shape. My vampire pulled his .44 revolver, and shot him dead.
Then the rest of the PCs showed up, trailing a bunch of enemies, and we all exited the premises. In Nightlife, werewolves and such will arise from "death" the next night. We never bothered bringing the "dead" werewolf PC with us, and we never worried about his fate.
The Player never showed up for another game. All the other Players in the game were satisfied with the outcome, though they were annoyed that I had been the one to kill the PC, since they had actually done all the dangerous work of chasing him through the dungeon.
* * *
In a Shadowrun campaign:
My orc mercenary PC looted a cyberdeck from an enemy decker. The troll samurai PC said it was stealing, and didn't like it. We argued about it a bit, (heated arguments as the PCs, good naturely as Players). Eventually, we decided to deal with our argument as orcs and trolls should: violence. Though we agreed, as comrades, to fight unarmed.
The troll knocked out my orc with his first punch. (Trolls hit like a truck.) After that, we considered the matter satisfactorily handled, and we went on our next adventure.
* * *
Do you have any tales of inter-party fights? Were they good or bad events?
Bullgrit