Is it just me or is the 16th level Invoker utility power Pennant of Heaven's Armies too powerful?
I realize it is a daily, but having a conjuration that is sustained with a minor action and grants allies in LOS a bonus (not even a power bonus) to all defenses equal to the caster's Wis bonus too powerfull? That doesn't even get into the bonuses to fear saves and damage (which isn't so bad).
Basically it seems the only way to deal with that is to stun the PC (and more to the point, not a stun that can be saved...or the leader can deal with that first.
Anyway, having the entire party with defenses +6 (or more!) just seems to make hitting very, very difficult...and very difficult to circumvent.
I realize it is a daily, but having a conjuration that is sustained with a minor action and grants allies in LOS a bonus (not even a power bonus) to all defenses equal to the caster's Wis bonus too powerfull? That doesn't even get into the bonuses to fear saves and damage (which isn't so bad).
Basically it seems the only way to deal with that is to stun the PC (and more to the point, not a stun that can be saved...or the leader can deal with that first.
Anyway, having the entire party with defenses +6 (or more!) just seems to make hitting very, very difficult...and very difficult to circumvent.