Chris_Nightwing
First Post
So if you do n average damage with a probability p of hitting, you deal np damage on average.
If you 'rage' then you do n+7 average damage with a probability p^2 of hitting and deal (n+7)p^2 damage on average.
So.. you should rage if n / (n+7) is less than the probability p of hitting. As an example, if you deal 1d12+3 damage, then you should rage if you hit on an 9 or less, but not on a 10+.
Edit: this is therefore terrible once you start including anything that makes n greater, such as combat superiority dice.
If you 'rage' then you do n+7 average damage with a probability p^2 of hitting and deal (n+7)p^2 damage on average.
So.. you should rage if n / (n+7) is less than the probability p of hitting. As an example, if you deal 1d12+3 damage, then you should rage if you hit on an 9 or less, but not on a 10+.
Edit: this is therefore terrible once you start including anything that makes n greater, such as combat superiority dice.