Carrion said:
*GMs get pissy and "take their ball and go home" when things go awry.
Ok, I was going to read the whole thread before I posted, but I think that stement needs some qualification. If you mean awry in that the players refuse to follow his plot, I can understand it. But let me put a different spin on that.
You see, I recently became guilty of this myself. I wasn't just throwing a tantrum because they wouldn't do what I wanted, or they killed my pet NPC. I packed up and went home because of MY pet peeve.
My pet peeve is when (as has been mentioned before) don't show up, and dont call, email, or anything. They just don't show. Now I must be strange, but game or not, when you tell your friends you'll be at point B at time C, thats what you do. Its certainly what I do. I dont make plans knowing I have to be somewhere else, and if I do make plans and find out I wont make it, I make an effort to step in and call or email and let people know just as soon as I do. Its simply rude not to.
This happened a couple of weeks ago, the third week in a row. I gave up. I picked up my toys and haven't looked back. It's worse when you are the GM (unless you wing it all the time), because you have all that extra work to do between sessions that you have to find time to do. I gave my players every opportunity to let me know what's up, and always accepted whatever came along without a word. But most of them would skip for no apparent reason. Worse yet, I'd hear from them three days later, without a word in between. I went to great lengths to be sure they understood my stand on no-shows. If they don't respect me well enough to realize how much work I have to go to to provide them with a fun game, I'm not going to sit and let them walk all over me.
Let's face it, if the GM doesn't have fun, no one does.