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[pfrpg] follow me into shadows

Keepiru looks around the darkened chamber, struggling to come up with something useful to do. He says aloud, "I can channel some of the morning light into this chamber. It may at least allow us to see better. Though if that rock is actually eating light it may not help... What do you think?"

OOC
[SBLOCK]
Keepiru has the spell Daylight prepared which would light up a 60' area.
[/SBLOCK]
 

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I'm waiting on Julius and Ragnor to do something. Right now it's in your court, folks.

Jack, Keepiru, Kain, Angus: are any of you doing something? I'm not stopping you from taking actions just because I'm responding to other folks.
 

Keepiru: if you want to cast it, sure! It's up to you, though. And where, and from where.

The Gem isn't swallowing the light. It's giving off its own. In fact, above the webs there's no magical darkness you're aware of (if any)
 

Angus looks at the panel that was previously hidden. All he could determined was that it contained the jewel and seemed important. Turning to the scholar he says "Well there's the jewel. What do you make of it."

After hearing the scholars answer, Angus replies "Can you use the link to tell Julius about that. Meanwhile, I'll go back and join the others." Angus was just about to start running down the stair when he spotted the skeleton. "What's this then? Can you tell if the necklace is magic. If it is, it may help us downstairs."
 

Angus looks at the panel that was previously hidden. All he could determined was that it contained the jewel and seemed important. Turning to the scholar he says "Well there's the jewel. What do you make of it."

[sblock=ooc] Okay, I can do this because it works for the Scholar. However, I don't want to spill all the beans for everyone. It's like a TV show: anyone can guess at what you see. If you get it totally wrong, and I need to give more subtle hints, that's okay. You're the player character group here. You're the ones in the dungeon, making the decisions. Also, I might add, I basically pointed out that you need to turn over the pillar, which makes me worry that I'm leading by the nose. I don't want to be that kind of DM, y'know? [/sblock]

The Scholar hmms and huhs. He speaks into the pendant so Julius can hear his response to Angus. we've turned over the pillar, and on it is a panel. Well, it looks like the Gem is storing this magical-looking woman. The next panel, which your group already saw, has something trying to break out of it. The swarm thing... seems to be feeding, perhaps? You'll have to figure the rest out with what you can see yourselves down there. Is this helping?


After hearing the scholars answer, Angus replies "Can you use the link to tell Julius about that. Meanwhile, I'll go back and join the others." Angus was just about to start running down the stair when he spotted the skeleton. "What's this then? Can you tell if the necklace is magic. If it is, it may help us downstairs."

The scholar shrugs. I'm a sage, not a Divinationist! It does look untouched by time, and the beads seem to come off from the rope here, and here. I'd guess magical, but you'll have to defer to your sorcerously-inclined friends downstairs. I'll tell you this much: the skeleton isn't a resident. I think this is another adventurer who met their match in the temple!
 

[sblock=OOC]Sindri is some distance away from Julius, the gem and the scholar's communication gem. Does he hear the scholar's response? Also, has he recovered any from the debilitating weakness?[/sblock]

Sindri sits staring across the columns towards Julius and the gem. He absent mindedly responds to Keepiru's question. "No, no. The light eaters are below. But it is a bit dim in here." He looks nervously about peering into any shadows, then shivering and looking away.

Jack still crouches near Sindri awaiting his commands. The beast nearly quivers with tension suppressed. When the command comes (or he decides it is time to act) he'll be ready to leap into action.
 

Keepiru nods at Sindri's absentminded words. Eager to assist, but not knowing how to help, the young man had struggled to find something to do. Finally having something concrete to help with, he rises to his feet and readies himself.

Raising his holy symbol, he calls upon his Goddess. "Oh Desna, guardian of the stars and defender against the great blackness between them, hear my prayer! Send us a portion of all the light of your distant stars and drive back the blackness of the void!"

The Starknife, the symbolic weapon of his goddess, bursts into brilliant light. Raising the blazing weapon over his head, he sends the divine light across the chamber.
 

Angus takes another look at the necklace, shrugs and picks it up.

[sblock=Assuming no Obvious Effects]Angus says to the scholar "I'll take this downstairs and see what the others think." With that he proceeds to run back down to the jewel room.[/sblock]
 

Julius will wait for someone else to come over and look at the gem before acting

[sblock=Over the table suggestion]would detect magic work on the gem? we could possibly figure out what it might do, just a thought[/sblock]
 

[sblock=ooc]it would work, though you'll have to try it before I reveal anything. You'll have to ask one of the other characters before they'll know you want to use Detect Magic on the gem. Or they could offer to do it themselves.[/sblock]

Sindri: you're weakened physically, in strength and agility. Your mind is unaffected, though naturally you're shaken by the experience. Your heart is still pounding unnturally fast and hard.

Daylight Spell: the daylight fills the area. The room is lit up, the webs are lit up, though the darkness through the holes is no less thick.

Julius and Ragnor: you sense the female presence is relieved by the daylight spell.
 

Into the Woods

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