Lanel's quick search of the goblin shaman turns up a full potion bottle and a light crossbow with 8 bolts. The bottle is engraved with a picture of a man on his knees, arms raised to the sun. As the young sorcerer is rifling the shaman's belongings, Oero gazes around the area of the ambush, noting that this is a well-engineered and fairly complicated trap; that wall collapse wasn't easy to rig.
The Duskwardens gather the body of the one merchant who died in the ambush and continue to guide you and the other travelers up to the top of the Halflight Path. Four hours after the fight, you reach a bunker-like complex just outside the entrance to Kaer Maga. The city is enormous. In all directions, you can see that every inch of it is covered in buildings: cliff side buildings, buildings built atop thin balconies around the interior of the walls themselves, and buildings crammed together on the floor of the ancient ruin. Except for the lake at the center of the city, the entire city is drowned in permanent twilight. Even the lake will receive full sunlight only at midday.
OOC: OK, you've made it to Kaer Maga. It's a few minutes before sunset . . . what's the plan?