PFS #51: The Shadow Gambit

The tall Andoran smiles at the urchin. "You want to earn your coppers, lad? Guide us to an inn at a cleaner part of town, and they're yours."
 

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Gav looks knowingly at the group of puissant heroes, sizing you up. "Not wanting to give out your names, hey? Well, I can understand that, sirrah. What's your pleasure . . . rest? Relaxation? 'Sins' of the flesh? It makes a difference here, sirrah." He pauses to look you over again. "Rest for you, I think. You look to have had a hard trip up the Path. OK, follow me, try to keep up, and ask questions as you will . . . we want you to get your money's worth after all!"

OOC: A slight pause here for any PCs who want to chime in. We'll get you to the inn and rested tomorrow AM, and on to the quest for your Merchant.
 

Harken actually chuckles a bit at the lad's sense of humor. "Rest, relaxation, sins... do we have to choose just one?" He follows, slightly more at ease in the city.
 



The young boy chatters almost non-stop as he leads you efficiently through the bustling crowds of the Warrens, giving you little snippets of trivial information as you go. He is plainly intimately knowledgeable regarding the ins and outs of the city - at least this part of it - and leads you confidently through the narrow alleys. Wooden building appear to lean dangerously into the streets, or simply join together above, blocking out what little evening light there is. Eventually, though, you come out of the Warrens to an astounding sight.

"Ah, this here's Bis! You've not heard of the fabled 'Balconies of Bis?' Well, feast your eyes, sirrah! It's a grand sight, is it not?"

It's almost too much for your eyes to take in . . . Between the outer and inner walls of Kaer Maga is a vast, hollow space. Hollow, but not empty, as dwellings and other building of all sorts completely line the ground and walls. Like crabs in a bucket climbing over one another to escape, the constructions have been built atop one another, those higher up reaching farther out into the emptiness - presumably to have an unobstructed view of the ground.

Once you've overcome your initial surprise, Gav leads you into the area. "Just a bit farther now . . . the inn's just over this way." Another 15 minutes of walking brings you to the door of the 'Three Widows' inn - a relatively clean looking establishment run by a portly woman with graying hair and a cheerful disposition. Her eyes light as Gav enters with you, and she quickly sees you settled into whatever arrangement of rooms you desire.

A night's rest has you feeling better - though not completely recovered, of course - and ready to proceed with your quest.
 

Struck by a notion, Harken palms a silver piece to Gav before he leaves, muttering to him, "Stay close enough to hear me if I call for you these next few days. We may have need of you yet."
 

"Wait, we still need healing. My shoulder is killing me." he waves with his good arm motioning Gav closer "Is there a temple with people of faith who can help us with this? What good gods do you worship around here?"

Lannel will pick any Neutral, Neutral Good or Chaotic Good temple to ask for a healing service.

[sblock=OOC]Casting Cure Light Wounds would be 10gp, right?[/sblock]

After that, he's free to look for Horis or... the messenger he was supposed to meet. He will give a quick glance to his Andoran comrades.

[sblock=OOC]By the way guys, who else is Andoran?[/sblock]
 
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"My Friend, we have no time for sin for we are here not to please the flesh. Please can you tell me where perhaps I could acquire a map of this city. Maybe a few copper pieces would give you the proper motivation to point a few things out on that map?"

[sblock=OOC]I want to basically get directions to the NPC we are looking for. See if he knows anything about Horis. Perhaps hit him to see if he has heard any talk in the city about pathfinders. [/sblock]

[sblock=Edit]oops, didnt see we were on page 6. Still think I am in context, if not ignore this post[/sblock]
 


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