Shin Okada
Explorer
Paladin is not bad at all.
A Paladin can be benefited from various ability scores. But you don't need to have all of them. Depends on ability score distribution, some paladin may not do something other paladins can do. Still, he is an efficient character.
Regarding AC, even without taking feats, a Paladin tend to have at least equal or even better AC than a warden with some AC improving feats. In overall low-AC is a significant weak-spot of PHB II defenders and leaders. Paladin class has better NADs, too.
Paladin's powers do better damages comparing to those of warden. And channel divinity may increase the hitting power more (well... Tempus).
Lay on Hands is a kind of "Automated External Defibrillator for the party's leader". It is an insurance. When the party leader (or all the leaders of the party) are dying, a paladin can wake one up with an minor action.
A Paladin can be benefited from various ability scores. But you don't need to have all of them. Depends on ability score distribution, some paladin may not do something other paladins can do. Still, he is an efficient character.
Regarding AC, even without taking feats, a Paladin tend to have at least equal or even better AC than a warden with some AC improving feats. In overall low-AC is a significant weak-spot of PHB II defenders and leaders. Paladin class has better NADs, too.
Paladin's powers do better damages comparing to those of warden. And channel divinity may increase the hitting power more (well... Tempus).
Lay on Hands is a kind of "Automated External Defibrillator for the party's leader". It is an insurance. When the party leader (or all the leaders of the party) are dying, a paladin can wake one up with an minor action.