Thanee
First Post
Might contain a few spoilers!
We are currently playing an old AD&D Underdark 3-part campaign (I suppose many of the longtime players will know it, I don't remember the exact name, the City of Glass Pool is one important location down there - we are already past that one and inside a gigantic cavern next to a huge underground lake) using 3E, where we are on the search for a female wizard (well were, we recently found her, but meanwhile we have been involved in bigger things going on down there) deep in the Underdark, fighting Derro, Kuo Toa, Illithids and worse.
The party:
12th level Gold Dwarf Cleric of Grumbar
12th level Lightfoot Halfling Rogue/Wizard/Arcane Trickster (moi)
11th level Human Fighter/Psion
11th level Human Ranger/Fighter/Shadowdancer
11th level Shield Dwarf Fighter (NPC)
8th level (+2 ECL) Drow Fighter/Order of the Bow Initiate
?th level Human Wizard/Rogue (the female Wizard NPC)
So we are deep inside the Underdark now, exploring further to get more information about what's going on. We ventured into a system of connected caverns, where we heard some Illithids would have set up camp.
We found some Fire Giant kin (Fimir?) guarding the entrance, but they were no match for us, so we proceeded deeper into the cavern. Since some invisible Illithid already mind blasted us, my Halfling was scouting ahead with See Invisible. We got a message, that they and us had a common enemy (which was true, as we knew already) and they wanted to talk. Well, with a Gold Dwarf and a Drow, and already having fought Illithids on numerous occasions, this was not really an option. Making deals with these creatures just didn't come to mind, so we went on. Flying ahead through a huge cavern, my halfling spotted 4 Illithids (obviously invisible, as he couldn't see them before getting closer) scattered in a loose pattern and decided to turn around and take cover thereby warning the others. Then all hell broke lose.
The four Illithids were something like 10th level Psions each, with several protective powers up already, and there also was some dominated Human Rogue running around invisible, looking for opportunities to get her sneak attack to good use. Later one of the Giants also joined the party. At some point, all but two characters (the Cleric and my Trickster) were disabled by Mind Blasts or fled around a corner due to extremely low hit points (the Psion). The Cleric also had it rough, when he was down to 1 hit point facing 2 more attacks by the Giant, which missed fortunately.
This was quite a tough fight, the Illithids were pretty hard to kill with their high Spell Resistance, Flying, Invisibility and AC boosting powers, altho we managed to kill two of them, while the other two could get away via Dimension Door (or Slide). The Rogue bravely resisted getting blinded and polymorphed, but couldn't resist my Suggestion to kill the Giant and later the Confusion aimed at said Giant and her. Battered, but still alive and kicking we were victorious. A Detect Magic was cast, mainly looking over the Rogue first (the Illithids we met so far, never had items with them), but there was not much time to concentrate on it. An illusion (not noticed immediately) of an Illithid in richly embroidered robes popped up, ordering us to stop and talk. Of course, since we had decided not to ally with these abominations, we ignored the offer.
At this point (most characters had already backed off to the huge cavern's entrance, only the Cleric, Psion and my Halfling were standing around the body of the Rogue), we spotted 10 more Illithids closing in from 2 directions, some on foot, some flying. Gleep!
Initiative: Of course, this was one of the few times, I rolled really low in initiative (with a +8 bonus), the Illithids were going first. Uh oh!
6 Mind Blasts, 3 Dispels and 1 Mass Concussion later, due to some lucky streak only the Cleric was stunned and my Halfling's turn came up. Seeing not many options but to flee, he considered his options. Dimension Door would only allow him to carry one of the two party members (plus the Rogue's corpse including the loot
) with him, both are quite heavy and even leaving the corpse behind (which, of course, would have been done, if it were of any help) would not be enough to get both within the spell's weight limit.
The Psion was almost out of Psi points and could probably not flee from the flying Illithids, the Dwarf was stunned, his remaining spells would have been quite useful as he must have had one Haste spell left (Time domain) and my Trickster did have a Reduce spell memorized, but his own Haste had run out just one or two rounds before.
Seeing no way to stand there for one more round, my Trickster grabbed into his pocket and pulled out a fly scroll holding it in front of his familiar (a Thrush (a smaller version of the Raven familiar), who also had made all the Mind Blast saves
), ordering her to cast the spell on the Psion (via Use Magic Device, using the master's skill ranks
), which barely (but still) succeeded, and then casting the Dimension Door to get the Dwarf and the corpse out there reaaally quick! The Psion then could fly out of reach and the others had a good distance between them and the Illithids already, so we all got away alive and even got to keep the loot! 
Phew! That was close...
Bye
Thanee
We are currently playing an old AD&D Underdark 3-part campaign (I suppose many of the longtime players will know it, I don't remember the exact name, the City of Glass Pool is one important location down there - we are already past that one and inside a gigantic cavern next to a huge underground lake) using 3E, where we are on the search for a female wizard (well were, we recently found her, but meanwhile we have been involved in bigger things going on down there) deep in the Underdark, fighting Derro, Kuo Toa, Illithids and worse.
The party:
12th level Gold Dwarf Cleric of Grumbar
12th level Lightfoot Halfling Rogue/Wizard/Arcane Trickster (moi)
11th level Human Fighter/Psion
11th level Human Ranger/Fighter/Shadowdancer
11th level Shield Dwarf Fighter (NPC)
8th level (+2 ECL) Drow Fighter/Order of the Bow Initiate
?th level Human Wizard/Rogue (the female Wizard NPC)
So we are deep inside the Underdark now, exploring further to get more information about what's going on. We ventured into a system of connected caverns, where we heard some Illithids would have set up camp.
We found some Fire Giant kin (Fimir?) guarding the entrance, but they were no match for us, so we proceeded deeper into the cavern. Since some invisible Illithid already mind blasted us, my Halfling was scouting ahead with See Invisible. We got a message, that they and us had a common enemy (which was true, as we knew already) and they wanted to talk. Well, with a Gold Dwarf and a Drow, and already having fought Illithids on numerous occasions, this was not really an option. Making deals with these creatures just didn't come to mind, so we went on. Flying ahead through a huge cavern, my halfling spotted 4 Illithids (obviously invisible, as he couldn't see them before getting closer) scattered in a loose pattern and decided to turn around and take cover thereby warning the others. Then all hell broke lose.
The four Illithids were something like 10th level Psions each, with several protective powers up already, and there also was some dominated Human Rogue running around invisible, looking for opportunities to get her sneak attack to good use. Later one of the Giants also joined the party. At some point, all but two characters (the Cleric and my Trickster) were disabled by Mind Blasts or fled around a corner due to extremely low hit points (the Psion). The Cleric also had it rough, when he was down to 1 hit point facing 2 more attacks by the Giant, which missed fortunately.
This was quite a tough fight, the Illithids were pretty hard to kill with their high Spell Resistance, Flying, Invisibility and AC boosting powers, altho we managed to kill two of them, while the other two could get away via Dimension Door (or Slide). The Rogue bravely resisted getting blinded and polymorphed, but couldn't resist my Suggestion to kill the Giant and later the Confusion aimed at said Giant and her. Battered, but still alive and kicking we were victorious. A Detect Magic was cast, mainly looking over the Rogue first (the Illithids we met so far, never had items with them), but there was not much time to concentrate on it. An illusion (not noticed immediately) of an Illithid in richly embroidered robes popped up, ordering us to stop and talk. Of course, since we had decided not to ally with these abominations, we ignored the offer.
At this point (most characters had already backed off to the huge cavern's entrance, only the Cleric, Psion and my Halfling were standing around the body of the Rogue), we spotted 10 more Illithids closing in from 2 directions, some on foot, some flying. Gleep!
Initiative: Of course, this was one of the few times, I rolled really low in initiative (with a +8 bonus), the Illithids were going first. Uh oh!
6 Mind Blasts, 3 Dispels and 1 Mass Concussion later, due to some lucky streak only the Cleric was stunned and my Halfling's turn came up. Seeing not many options but to flee, he considered his options. Dimension Door would only allow him to carry one of the two party members (plus the Rogue's corpse including the loot

The Psion was almost out of Psi points and could probably not flee from the flying Illithids, the Dwarf was stunned, his remaining spells would have been quite useful as he must have had one Haste spell left (Time domain) and my Trickster did have a Reduce spell memorized, but his own Haste had run out just one or two rounds before.
Seeing no way to stand there for one more round, my Trickster grabbed into his pocket and pulled out a fly scroll holding it in front of his familiar (a Thrush (a smaller version of the Raven familiar), who also had made all the Mind Blast saves



Phew! That was close...
Bye
Thanee
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