evilbob said:The reason I didn't like Catfolk was because they just didn't seem to be a very good deal for +1 LA. The natural armor bonus is a non-ability; once you're around level 7ish, getting an item of +1 natural armor is simple, and getting a +2 natural armor item is not that bad - thus negating this bonus entirely. I'd rather have seen a class with a little bit less for +0 LA. The rogue's propensity for bluff and use magic device was something I had forgotten, however. And I didn't realize they get 40' movement.
Catfolk get natural armour. Amulets of Natural Armour give natural armour enhancement bonuses. They stack. Also if you really care about AC, having natural armour allows you to take the Improved Natural Armour feat for +1 each time (probably more useful than dodge!)
Races of [Stone/Wild/Destiny/Dragon] etc are all 3.5.