- Humans as the typical flexible race since that is good to have and it is typical D&D
- No subraces. Only one flexible Human (like in 4e)
- But Humans can crossbread with everyone somehow. No other race can (or maybe they can and just dont
) Its part of their adaptability. Half -X can only have children with human X or other half X. Also humans are seen as "bland" and half X are more X (human have weak genes) so other races dont care too much about crossbreads and accept them.
- DwarfesHere I love your idea with the giants you mentioned. So I woule make the dwarfs actually cursed giants. All dwarfs would get (similar to swirfneblin) the ability to turn big.
- Hill, fire etc. Giant subraces
- Eladrinas Fey Elves with teleport per encounter as their defining feature.
- Subraces as Seasons, and maybe additional ones based on parts of the day (dawn, dusk, midnight, midday)
- Genasias elemental touched race mostly defined by subrace. They are connected with the element but not made out of it (even if powerfull genasi may look like that)
- Subraces as in 4e including the "corrupted" ones but more flavoured as bright dark side (day/night) and no negative connotation. (I love the acid one)
- Tieflingslike in 4e to have a "strange" race. Horns, tail, different colour. Punishing feature for people attacking them. Also bonus to attacking bloodied enemies.
- Subraces for circle of hell/demons (so ice etc.) Which can change the pubishing feature and defensive feature (resistance or similar (adapted to thst hell))
- Dragonborn like in 4e as a strange race. Minor action dtrong fragon attack as main feature.
- Subraces are different elements which might give them small different 2ndary feature and maybe 2ndary stat
- Shifter to have a 2nd "Human" Race. They look like humans regularily but can shift into their mixed animal form which grants them temporary bonuses (and maybe also in pure animal form)
- "Subraces" as different animals being less "Were" and more just mix. Cat, Wolf, Bear, maybe more. Animal is not heriditary its more like "your spirit animal"
- Orc as the "big" race being massive. Hard to kill and offensive.
- Subraces as different tribes. Lets them learn different rituals (maybe some rituals are permanent tatoos and enhance their body slightly)
- Pixie as a tiny race like in 4e with flight as a feature and some pixie trickery
- Subraces as different flowers not sure what they do. One for sure should give the 4e let someone else fly fairy dust
- Halfling because some people like short races. I would make them not too short though and not childlike. (Dont want human crossbreading to be too gross). Lucky race, and because of that brave.
- Subraces as from where they are. They are big in having different customs.
- Elves, nature Loving, because we still have space. Not inherent magical just well adapted to nature and may know rituals etc. Good senses and perceptive, fast and elegant.
- Subraces as different forms of trees. (Like which tree is holy where they come from).
- Aasimar, but a bit more like 4e deva (but aasimar name is better known). Also quite humanlike to have a 3rd human looking race.
- Subraces as Different celestial objects. Void, star, moon, planet (but not the one they are on)
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