Bill Zebub
“It’s probably Matt Mercer’s fault.”
One class: adventurer. Everything else is a feat.
Handiworks Games' 5e-based "Beowulf" has one class: Hero.
One class: adventurer. Everything else is a feat.
I disagree on why, but at least it gets rid of D&D’s least important class.You've convinced me. Delete the Cleric too. They're basically Warlocks with extra steps anyway.
If they’re the same archetype, Cleric sucks more, so it can get yeeted.Huh. How strange. I never really thought the Cleric was a problem. If there's a class I'd do away with, it'd be Paladin. Not because there's any problem with the class mechanically but just because "Crusading Priest" and "Paladin" are pretty much the same archetype, so having two different classes for them always felt odd to me.
But I had already gotten rid of the Wizard.I disagree on why, but at least it gets rid of D&D’s least important class.
The Paladin might be named after a specific group of knights, but they're priests. They're holy dudes filled with holy power, not professional peasant murderers and alcohol sinks.If they’re the same archetype, Cleric sucks more, so it can get yeeted.
Also they aren’t, btw. The Paladin isn’t a priest, they’re a knight.
Hmm...I don't think any of the classes really are what their names are anymore.
But I had already gotten rid of the Wizard.
The Paladin might be named after a specific group of knights, but they're priests. They're holy dudes filled with holy power, not professional peasant murderers and alcohol sinks.
Warlocks literally make deals with supernatural forces instead of being laymen good at medicine and science.None of the classes are based on cynical readings of the historical concepts associated with them.
In literature and history, paladins were pious knights and not actual priests.Paladins are not priests. Being “holy” does not make one a priest.