Falkus
Explorer
since you of course are so insightful, i will admit i need a lecture. could you please point me to one example in which the same game was given in a graphic heavy option for a price and in a crappy graphic version for a reduced amount?
How does this, in any possible way, relate to what I said?
it's free. the graphic hurts my eyes. i turn down the music. but, heck, they're fun. and free. made in the author's spare time, i suppose.
So basically, you're arguing that quality games are only games you like? I don't like those stupid stick figure games, and not that many people do.
YOUR point was that there would be NO product whatsoever. i was simply challenging that, regardless the value of said products.
No, my point was that the quality of the products for sale would be vastly reduced, something that have you continually supported. Your economic model would destroy the quality of intellectual property.
just my two pences. oh, an my argument, which you are ignoring to bring your crusade on, is that we would have some kind of film output if the budget would be 1000$. in fact, we are already have that kind of films. you say they suck? 99% of them probably do, but i do enjoy the odd one.
You don't have an argument, because the claim you made was that no quality films have been made with high budgets. The fact that you deliberately ignored the point I was making, choosing instead of blather on about the specific examples I used, shows that you aren't arguing from fact, but from ignorance.
are you pulling my legs? so, let me get this straight: you ignore what i'm saying to push in my eyes the fact that if you don't spend millions you have no games, or films, or music that could be enjoyable for ANYBODY on earth, and i should reply talking about the weather?
You don't have any modern, quality games with your economic model, that was my point, and the technology to make games stops advancing, thus destroying the claims that modern copyright laws limit the production of IP.
so, if you believe that, in order to succeed, you have to be ruthless and be able to bend the laws
Ruthless and bending laws don't go hand in hand. And there's a slight difference between bending laws and outright breaking them.
personally, i still have so see one argument against the possibility of heathly (maybe not huge, but still healthy) and more moral business.
Simple, it'll go out of business. You can't compete by being 'nice'.
phil reed, monte cook, steve jacksons and other in the RPG market goes against your view of ruthless draconian economies and foster my belief in my "irrelevant" economic beliefs
And Microsoft, IBM, EA and Ubisoft back my beliefs up.
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