stevelabny
Explorer
I'm not a writer. I don't have a pitch of my own. However, as a television/movie viewer, related merchandise consumer and gamer I can tell you what I ABSOLUTELY POSITIVELY DON'T WANT TO SEE...
1> Nothing that involves real world "players" and a their characters. ugh. Gamers was kinda funny, and the D&D cartoon was perfectly acceptable as an only choice 20 years ago, but NO. This should be avoided like the plague.
2> No hard rock (or any "modern music") soundtracks. If the movie takes place in a fantasy world with fantasy characters, it must have fantasy music. Not heavy metal. I don't care what the writer listened to when he played the game. This is probably an even bigger offense than #1 because at least the real life players thing has a 1% chance of working.
3> Adult Swim is good for cheap or disgusting laughs for drunks, potheads, and people 20 minutes from bed. I can't think of any original programming on Adult Swim that is taken seriously. Also,as much as kiddifying or modernizing pop culture characters from the 80s for a new audience that probably wont care anyway annoys me to no end, a d&d movie or tv show should just be a good fantasy story. Therefore, blowing a big potential audience with an 11pm time slot is ridiculous.
And now some things I prefer...
I prefer a continuing TV series to a movie. A TV series should have a large cast. If a movie is done, it should probably still have a core group of 5 at the very least.
"Classic" D&D with lots of fantastic monsters should be animated. Unless you have a huge budget, great SFX that don't need to be hidden in night-shots or rain and a director who hates shaky cam. An urban-oriented or pulpy Eberron story could work as live-action BUT as someone else stated, that doesn't really work for a "D&D" branded movie.
Basically, just make a GOOD fantasy movie. With actual character development and equal parts comedy, drama and action. And cool fight scenes in fantastic locations against classic d&d monsters. And make sure if a rust monster hits someone's sword...the sword rots and doesn't heal itself 5 minutes later.
1> Nothing that involves real world "players" and a their characters. ugh. Gamers was kinda funny, and the D&D cartoon was perfectly acceptable as an only choice 20 years ago, but NO. This should be avoided like the plague.
2> No hard rock (or any "modern music") soundtracks. If the movie takes place in a fantasy world with fantasy characters, it must have fantasy music. Not heavy metal. I don't care what the writer listened to when he played the game. This is probably an even bigger offense than #1 because at least the real life players thing has a 1% chance of working.
3> Adult Swim is good for cheap or disgusting laughs for drunks, potheads, and people 20 minutes from bed. I can't think of any original programming on Adult Swim that is taken seriously. Also,as much as kiddifying or modernizing pop culture characters from the 80s for a new audience that probably wont care anyway annoys me to no end, a d&d movie or tv show should just be a good fantasy story. Therefore, blowing a big potential audience with an 11pm time slot is ridiculous.
And now some things I prefer...
I prefer a continuing TV series to a movie. A TV series should have a large cast. If a movie is done, it should probably still have a core group of 5 at the very least.
"Classic" D&D with lots of fantastic monsters should be animated. Unless you have a huge budget, great SFX that don't need to be hidden in night-shots or rain and a director who hates shaky cam. An urban-oriented or pulpy Eberron story could work as live-action BUT as someone else stated, that doesn't really work for a "D&D" branded movie.
Basically, just make a GOOD fantasy movie. With actual character development and equal parts comedy, drama and action. And cool fight scenes in fantastic locations against classic d&d monsters. And make sure if a rust monster hits someone's sword...the sword rots and doesn't heal itself 5 minutes later.