Here's one I was working on:
Last Updated 2/25/05
You are a Pixie. A pixie stands about 2-1/2 feet tall and weighs about 30 pounds. You have insectlike wings. Pixies wear bright clothing, often including a cap and shoes with curled and pointed toes. You can speak Sylvan, Common, Language, Language, Language, and Language.
In combat, the normally carefree pixies ferociously attack evil creatures and unwanted intruders. You take full advantage of your greater invisibility and other abilities to harass and drive away opponents. You can remain invisible even when attacking. This ability is constant, but it can be turned off and on as a free action. This is a supernatural ability.
You have a bow and arrows and a small rapier (thin, stabbing sword)
You wear no armor, nor want to.
Your normal walking speed is 20ft.
Your normal flying speed is 60 ft. with good maneuverability
All pixies are capable of casting spells, but you are also a sorcerer, naturally able to cast even more.
Spell-like abilities:
Once per day, you can cast any of the following:
Lesser confusion - causes the target to become confused, making them unable to independently determine what they will do (their save DC 15)
Dancing lights - make moving lights appear near you
Detect chaos - detect if someone or something is or is not chaotic
Detect evil - detect if someone or something is or is not evil
Detect good - detect if someone or something is or is not good
Detect law - detect if someone or something is or is not lawful
Detect thoughts - read someones mind (their save DC 16)
Dispel magic - make some magic not work anymore
Entangle - command the plants around someone to grab them (their save DC 15)
Permanent image - make an illusion of sight and sound only (their save DC 19)
Polymorph - change yourself into another creature
Sorcerer spells:
As a first level sorcerer, you can cast any of the following zero level spells up to 6 times a day:
Detect Magic - Detects spells and magic items within 60 ft.
Light - Object shines like a torch.
Message - Whispered conversation at distance.
Read Magic - Read scrolls and spellbooks.
You can also cast any of the following first level spells up to 4 times a day:
Shield - Invisible disc gives +4 to AC, blocks magic missiles.
True strike – +20 on your next attack roll.
You can also use the 4 first level spell options to cast any zero level spell you know.
Hit Points: 6
Nameless Pixie
Small Fey
Female Sorcerer 1
HD 1d4, HP 6 (1d4+2CN)
LA+4, Class Level 1, Character Level 5,
Speed 20 ft, fly 60 ft (good)
AC 16 (+1 size, +4 DX, +1 natural)
touch 15 (+1 size, +4 DX)
flat-footed 12 (+1 size, +1 natural)
Init +4 (+4DX)
BAB +0
Grap -4 (+0BAB+0ST-4 size)
Melee Attack +5 rapier (+0BAB+0ST+1 size+4 weapon finesse) 1d4/18-20X2
Ranged Attack +5 longbow (+0BAB+4DX+1 size) 1d6/19-20X3
Space/Reach: 5 ft./5 ft.
Feats: Dodge(race bonus), Weapon Finesse (rapier)(first level)
SA Spell-like abilities
SQ Damage reduction 10/cold iron, greater invisibility, low-light vision, spell resistance 15
ST 11 IN 18 WS 17 CN 14 DX 18 CH 19
(+0) (+4) (+3) (+2) (+4) (+4)
15 12 8 14 10 13 (heroic array)
-4 +6 +4 +0 +8 +6 (pixie modifications)
Totsl Base Abil
Fort +2 +0 +2CN
Refl +4 +0 +4DX
Will +5 +2 +3WS
Languages: sylvan, common, and four others
Skills (Max Ranks: 4/2): 24=((2+4IN)*4)
Appraise +4 (+4IN)(0 ranks) (any)(cc)
Balance +4 (+4DX)(0 ranks) (any)(cc)
Bluff +8 (+4CH)(4 ranks) (4 points) (sor)(c)
Climb +0 (+0ST)(0 ranks) (any)(cc)
Concentration +6 (+2CN)(4 ranks) (4 points) (sor)(c)
Craft(any) +4 (+4IN)(0 ranks) (sor)(c)
Diplomacy +4 (+4CH)(0 ranks) (any)(cc)
Disguise +4 (+4CH)(0 ranks) (any)(cc)
Escape Artist +4 (+4DX)(0 ranks) (any)(cc)
Forgery +4 (+4IN)(0 ranks) (any)(cc)
Gather Information +4 (+4CH)(0 ranks) (any)(cc)
Heal +3 (+3WS)(0 ranks) (any)(cc)
Hide +8 (+4DX)(+4 size)(0 ranks) (any)(cc)
Intimidate +4 (+4CH)(0 ranks) (any)(cc)
Jump +0 (+0ST)(0 ranks) (any)(cc)
Knowledge (arcana) +8 (+4IN)(4 ranks)(4 points) (sor)(c)
Listen +5 (+3WS)(+2 racial bonus)(0 ranks) (any)(cc)
Move Silently +4 (+4DX)(0 ranks) (any)(cc)
Profession +3 (+3WS)(0 ranks) (sor)(c)
Ride +4 (+4DX)(0 ranks) (any)(cc)
Search +8 (+4IN) (+2 racial bonus)(2 ranks)(4 points) (any)(cc)
Sense Motive +3 (+3WS)(0 ranks) (any)(cc)
Spellcraft +8 (+4IN)(4 ranks)(4 points) (sor)(c)
Spot +7 (+3WS) (+2 racial bonus) (2 ranks)(4 points) (any)(cc)
Survival +3 (+3WS)(0 ranks) (any)(cc)
Swim +0 (+0ST)(0 ranks) (any)(cc)
Use Rope +4 (+4DX)(0 ranks) (any)(cc)
Summon Familiar: Sorcerers may summon familiars
Greater Invisibility (Su): A pixie remains invisible even when it attacks. This ability is constant, but the pixie can suppress or resume it as a free action. It is not subject to spell resistance, counterspelling, or dispelling by dispel magic. It does not work in areas where magic is suppressed or negated.
Spell-Like Abilities: 1/day—lesser confusion (DC 15), dancing lights, detect chaos, detect good, detect evil, detect law, detect thoughts (DC 16), dispel magic, entangle (DC 15), permanent image (DC 19; visual and auditory elements only), polymorph (self only). Caster level 8th. The save DCs are Charisma-based. (This pixie does not know Otto's irresistible dance)
Weapon and Armor Proficiency: Sorcerers are proficient with all simple weapons. They are not proficient with any type of armor or shield. Armor of any type interferes with a sorcerer’s gestures, which can cause his spells with somatic components to fail.
Sorcerer Spells (6/4, Save DC 14+spell level) 0-Detect Magic, Light, Message, Read Magic; 1-shield, true strike