Planes to Shape, Secrets to Keep... (Dromus)

DM: Rolled a Disguise check (27) to avoid being recognized by anyone who may be following me. I am adopting the guise of an 'adventuring sort' of regular at the Sheets to the Wind, Winston "Bart" Bartleby. He is known as a harmless drunk around the tavern.

A man dressed in dirty traveler's clothing lurches towards your booth and drunkenly attempts to pull himself a chair that he may sit with you. He yanks on a chair-back belonging to a patron and hastily apologizes, almost spilling his drink. Finding a free chair, he spins it around so it's back is to your booth and straddles it.

With a silly looking grin on his face that extends even to his eyes, the man whispers, "Is it safe?"

(OOC: Dear Lord that was a long hiatus. Sorry guys, first I had problems with classes, then other stuff came up and I just kinda forgot about the game. But I think I'll be back for good this time. Else Kelleris can just stab me as a plot point. :D)
 

log in or register to remove this ad

Looking suspiciously at the newcomer, Cagthail seems taken aback by his words. Then he realises who it must be, takes a closer look and smiles welcomely at their lost employer.

"Ad-," he begins, then realises that the name might not be safe. "I feared we wouldn't find you again. The item's safe," he looks for confirmation from Kestral, "but this place might not be. We had to hire a guide to show us here, and if they could find you at that other place I don't doubt they could track us all here. It might take them some time to organise again, but we shouldn't stay here long."

OOC: Glad to see you back with us :)
 

A comely (piratey) bar wench approaches you, and plops down a mug of frothy lime-green (!) grog in front of each of you. "Something piratey; I'll be back to take your orders in a few minutes." She heads off, without having apparently heard anything that registered in her mind.
 

Kelleris said:
Narine:
[sblock]As the others walk out onto the main street, you turn to Kyra and pose your question. She gives you a strange look, as though she is unsure of your intentions, or what services you might require, especially since you already know how to find another tout. She runs her fingers through her hair, shaking some of the water loose in rivulets, and says, "well, I'll be around. This whole area is my stomping ground, so I'm sure we'll run into each other if you put the word out out. Hrm. Well..." She shakes her head. "I must be off, however."

{OOC: What exactly did you have in mind there? Skill check please, if there's an easy one it would be.}[/sblock]

DM:
[sblock]OOC - Narine did hear how to find other guides, she's asking how to find Kyra personally (she's just flirting). Diplomacy of 8 (urg, rolled a one) if it helps any.[/sblock]
 

"About time you showed up," Illira says after realizing it's Adinal. "What are we going to do now?" she asks with genuine worry in her voice.
 

Narine: [sblock]Oh, okay then. Well, considering the Diplomacy roll (ouch!), I think I'll let Kyra's reaction (somewhat confused and off-guard) stand. OOC, though, you'll probably run into her again at some point (surprise! :) ), so you'll get a chance to make up for the roll. In any case, you could tell during the walking-and-talking portion of the feature that she at least considers you one of the more important people in the party, from the way she directed a large proportion of her comments in your direction.[/sblock]

The green grog in front of all of you is filling the air with an odd smell, like brimstone crossed with candy canes and cinnamon.

{OOC: I'm thinking I should just drop Kestral from the game via cosmic sneeze. If I do that, who wants the amulet retconned to them?}
 
Last edited:

*Narine and her servant follow the rest of the party into the tavern, Narine pouting slightly. With a sigh, she shrugs and takes a sniff of the green grog. Shruging slightly, she takes a swallow, and looks over at Adinal, to see how he would respond to Illira.

OOC - *waves hand in the air* Ooo, ooo, me me! I want the amulet.
 

So he finally returns!

Feiran tells Terak and Grax to wait outside.

Once inside the tavern and given the nice green goo drink, she will also choose to wait for Adinal's response to Illira.
 

OOC: The Amulet? It's MINE! My own. My preciousSSss... Oh, ignore that. Just me indicating Illira's also interested in keeping it safe... ;)

OOC: I hope it's a really bad case of Cosmic Sneeze, Kelleris. Illira's losing her best friend and now she's all alone in the cruel world of Dromus. Well, not ALL alone. There's a "guardian" demon watching over her. I guess the odds of Illira embracing her darker side just improved. No worries, I knew this might happen...
 

Narine - [sblock]The bizarre acrid-sweet smell intensifies almost to the point of disgust as you raise the mug to your lips. You take a swallow, and almost retch from the flavor. There's alcohol in there somewhere, all right, but it's dominated by another taste entirely. You find it hard to buy that this is a popular drink here; it's disgusting! After you put the mug down, though, you notice something's changed. The colors in room seem brighter, the sounds have taken on a hard edge, and the voices of your companions ring strangely, as though coming out of a deep well. Shadows of unearthly colors spring into your peripheral vision just long enough for you to notice them before fading away.[/sblock]

{OOC: Hmm... On second thought, I think I'll have Kestrel go off and visit a guy about a thing. If rangerjohn doesn't show up anytime soon, I can just reintroduce him as an NPC if the opportunity arises. Still need to redistribute the amulet, though. Demon's out of the running since he wasn't even there, and Hatter doesn't seem particularly to want it, so I'll decide between Narine and Illira unless Jolmo perks up soon. either way, things should be interesting...

Okay, time to send Demon an irate e-mail. :mad: }
 

Remove ads

Top