Planes to Shape, Secrets to Keep... (Dromus)

NOTE - This is Kelleris, on Demon's account and computer. I used his on accident. Oopsie.

Adinal: [sblock] My bad, may bad. Anyway, quick Knowledge (local) later, I can correct my previous too-vague post.

The voluminous tattered robes, strange staring demeanor, and so forth that the boogeyman is exhibiting is strongly reminiscent of the Droman equivalent of the Grim Reaper, altough this particular specimen represents the madness of you-know-where rather than simply death.

The limp is out of place, though... [/sblock]

Narine:
Should have asked earlier, but is the mind thrust augmented, or not? Are you really putting any effort into injuring the boogeyman or just trying to probe him and see how he reacts? I've rolled his save and such, so I'll post the relevant details once I get a little clarification. Sorry, I didn't catch that until I actually looked up the power.

Mob One:
Still maintaining a little space around the party - just 3-4 feet - the crowd starts to hurl things at you: rocks, knives, and whatever else comes to hand. They aren't really discriminating in their attacks, and most of the clumsily-thrown things are easily avoided, but a few of the larger, more dangerous items strke amongst you, bruising and cutting. Nothing serious, but this salvo is just enough for them to continue getting their hopes up about their odds of victory. {Cagthail and Feiran take 3 damage each, and Illira takes 2.}

Enough of the mob is attacking you that you feel sure that they'll try to simply overrun you with sheer numbers before too long. Their strange loyalty is winning out over self-preservation.

Okay, Cagthail, Illira, and Feiran are up next!
 
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Narine: [sblock] You project a blast of psychic force at the boogeyman, trying to drive through his or her or its mental defenses. You can feel something give, but it's unclear whether this is the result of a successful attack or an effortless absorption of your power.* In any case, you don't see the figure react visibly. Perhaps one of the others noticed something.

* Basically, you think you either hurt it, or it got PR versus your mind thrust and absorbed it. Just to be completely clear. :heh:

Oh, and you can go ahead and take a move or standard action for round 2, due to the confusion of the last round, if that suits you.[/sblock]

Illira: [sblock] A sudden feeling of uneasiness comes over, as though some important decision has just been made - and decided against you. You glance upward, almost involuntarily, compelled by the feeling to look for something, and notice a spiral of incandescent threads rippling through the sky overhead. It's hard to tell whether it's due to see invisibility or actually visible to the naked eye.[/sblock]

Cagthail: [sblock] You see the boogeyman's form shiver, as though the person inside shuddered briefly, causing the tatters to whip around for a moment before settling into their undulating movement once more. [/sblock]

Okay, Cagthail, Illira, and Feiran are up next!

(I get to say it myself this time! :p )
 
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OOC: Since I'm late on initiative, I'm going to wait what the others do, before deciding my action. In case anyone wondered, why I've not posted yet.
 

DM: [sblock]Continuing to move through the crawlspace if possible. Dex check: 17 (phew). Please alert me if I am allowed any further actions.[/sblock]

Through the mindlink you all hear Adinal say, "The...hull...of the tavern seems to be...dripping. I think 'Ilmordan' there is responsible for it somehow. We may not all make it through this way." He then continues to give general directions to Khorvaire square just in case we are separated by this possible turn of events.

(OOC: Decided to give the Boogeyman a name, since Adinal recognized his costume and styling as something from Droman urban legends. Effectively he is a Droman boogeyman. Like, "Eat all your veggies Adinal, or Ilmordan will come and eat YOU up!" Well, actually he's more like "Death" than the Boogeyman. <shrug> BTW, the comment about 'Ilmordan' is in a somewhat sarcastic tone, like Adinal finds the concept of someone dressed up as a character from fairy tales to be silly as Hell.)
 

HP-41/47; Stabilization pts= 100/225; Fort=5, Ref=5, Will=8

Feiran seems to be aiming an odd contraption into the fray behind Cagthail. When she is finished fiddling with it, she fires. Out of the device, a fist-sized cluster of metal shards flies out, and is spun rapidly by the cables as they retract into the weapon.

After this, she gives the order for Terak to activate the Guantlets of the Iron Ogre.


DM-[sblock]New stats for Terak: STR=32, Claw +17 2d8+22, Bite +12 2d6+4...I need to revise his stats on my character sheet, I miscalculated his str bonus. Me=simple :confused:

After the Pinprick Whirligig Spinner is fired, Feiran prepares to activate the Photon Scattering Shield. Would this be a good time to request a side quest to get back to my tavern room? Between Adinal's directions to Khorvair Square and Grax's markings, would I be able to get to my tavern then to the portal to Kelluna? By the way, is Grax away from the crowd at some high up place?

Note: I redid my stabilization points to reflect the Sphere of Savagery, the Intrusive Mindlink, and the Pinprick Whirligig Spinner.[/sblock]
 
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Adinal: [sblock] You reach the far end of the Sheets, wriggling furiously and working the grey mud into every crevice of your clothing, bracing yourself against the wall and hauling yourself to your feet when you reach your goal. You are greeted by a strange sight - a loose circle of armed men, holding short swords in their offhand and weighted nets in their primary hand. In their midst is a powerfully-muscled tiger wearing bulky iron gauntlets of some kind. It opens its mouth in a wide yawn, unimpressed by the men around it. Suddenly, it make moves to get up and a ripple passes through the circle, as they collectively consider what to do about the beast. [/sblock]

Feiran: [sblock] You are simple, yes, but it's because your character sheet is exactly right (I double-checked it, remember?). The base should be 12 for the claws and 7 for the bite, as listed (+8 Str, +4 BAB for 6 animal HD, +1 Masterwork, -1 Size). The gauntlets increase the claw attack roll, but not the bite, by +3, so it's 15 for them and still 7 for the bite. I can only assume you thought that animal HD granted full BAB.

Also, Terak's activations come out of your point pocket, remember? So you're actually at 90 with the gauntlets: 140 - 10 (spinner) - 15 (sphere) - 15 (mindlink) - 10 (gauntlets). The gauntlets are listed as 5, but that's in error; they're standard-level gadgets.

Also, the whirligig spinner requires an attack roll - most technologist devices that deal damage do. It's why you get cleric BAB, remember? I'll roll for you this time, though. You got a 14 for the attack roll and a 66 for the miss chance. Also, roll damage for me in the future if you make an attack. Thanks.

Heh. Sorry to carp you to death. :) [/sblock]

The metal sphere shoots into the air and hovers there for a second before plunking to the ground. A brief moment later, you hear cries of pain coming from the back of the crowd as hundreds of tiny metal slivers dart through part of their ranks. The howls of pain quickly turn into rage as the more forward of the crowd surge into you, flailing and hoping for blood, ignoring the distress of their fellows.

Once the next Mob initiative comes around, things'll be a bit more complicated, since they'll be swarming all around you. Fair warning, but you can all take AoOs if you like now; there'll be at least one or two of these guys leaving an opening in the confusion.
 

*Narine sends a crackling bolt of energy right down towards the Boogeyman, aiming to hit only her, the power surging through her and empowering her mental might.*

She won't be able to escape from this, or send her little crowd against us after this!

OOC -44 points of electricity damage, Ref save DC 23 for half, manifest as 10th level wilder, wild surging for 3.
 

DM-[sblock] I know that Terak's device will reduce my total. However, you might have said that he wasn't able to do it because of press or something. And his strenght score was wrong. he had a 26 and I put his mod at 6, so that's wrong and I had to redo it. ANd no worries about the carping. I made that post early. Although I did forget about rolling for the whirligig.[/sblock]
 
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HP 40/56, RP 18/56, AC 25, Fort 10, Ref 13, Will 5.

No longer content to just diverting single strikes, Cagthail instead draws Swift, and in the same motion starts whirling the heavy blade in a seemingly impenetrable pattern. One of the mob members edges too close to his bladed barrier and Cagthail extends it just a little to give him a cut across the chest. "Keep your distance or you'll suffer the same," he threatens the rest of the crowd.

Without turning to look at them, Cagthail addresses the two companions who are still on the street, "Illira, Feiran, get away, the gap or wherever you can. I'll follow after."

DM: [sblock]MA: draw Swift, SA: Attack a mob member (hitting AC 20, dmg 5) Combat Expertise for +5 to AC. Intimidate the crowd(16), trying to hold them back a little longer.

If they still move closer, AoO:s hitting ACs: 34(crit, confirmed against 23), 29, 35(crit, confirmed against 25), 18, (natural 1), 22. Assuming those crits are confirmed, Damage is 16,6,14,12,-,12.[/sblock]
 

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