Planes to Shape, Secrets to Keep... (Dromus)

HP 24/56, RP 18/56, AC 20, Fort 10, Ref 13, Will 5.

Cagthail climbs up through one of the holes in the roof and, once up on it, runs across to look down on the side where Adinal and the others are.

On the mindlink, he sends, "I'm coming over the roof."
OOC: Who can hear that btw? Only Adinal or everyone, can I choose freely? (All if so.)

[sblock]Climb 19, reactionary perception 12, perception on street 23.

If I don't have time for all that, skip the perception at the end and go as far as possible. (Let me know how far I get.)[/sblock]
 

log in or register to remove this ad

Cagthail: Climbing up on the roof and scampering past the broken furniture you are able to quickly find a vantage point to spy out the situation.

You stand on the roof of the Sheets, a large galley incongrously wedged between the buildings of this street. Through the smashed timbers below you you can see the tavern in chaos - the patrons are panicked but unsure of what to to or where to go. That particular situation could get very ugly in the near future, especially if there is a stampede into the enraged mob at the Sheets' front entrance.

At that entrance, you have momentarily lost sight of Feiran in the melee. It is impossible to tell how she's doing, but the crowd's fury is unabated. One thing does strike you however - Ilmordan is on his hands and knees in the muck. His hands glow with the same sickening green as before; he appears to be uttering some strange new incantation. You have the slackening rain to thank for making this visible.

The bizarre mosntrous hounds he summoned before are the first thing you notice on the other side of the tavern. They pace restlessly about twenty feet behind the chaotic mass of the boomers. These boomers are in turn bearing down slowly on a squad of uniformed men lightly armed with nets and shortswords - only about fifteen feet of space separates the men and the boomers. Illira and Adinal stand back another fifteen or twenty feet, and glance up at your telepathically-communicated warning. Narine is beating a hasty retreat down the street, with Dros (where did he come from?) in tow.

OOC: I'm giving you a freebie move action, actually, and I'm not putting the stuff you get into spoilers. This way, everyone can get a good overview to get back into the situation with. Also, you can go ahead and hit everyone with the mindlink. Though it's technically just between you and Adinal I think it will simplify matters to just treat it as a web. You can shoose freely who to communicate with, except that Adinal always gets every message. I also rolled a balance check for you, since the roof's pretty broken up, but no worries on that score.
 

Illira, 48/59 hp, AC 25

OOC: Sorry about not posting. I lost my connection twice for a couple of days and on top of that I've just had a very busy week. I should be back now posting at full speed and check8ing the thread almost daily. Feel free to NPC Illira, if this ever happensagain.

IC: More strange beasts? Is there no end to them? We are screwed big time scattered and fighting an unknown enemy. And who in the bloody hell has the amulet!

Illira moves to Adinal. "We'll face them together, if that is the only way!" she tells the man, who seems to be too exhausted to try running away. She positions herself between the monsters and Adinal, so they have to get through her first. She focuses her attention aided by her sight enchancing magic to get a better look at their enemies.

DM:
Perception check 28. That was with the +10 from See Invisibility. If I don't get it anymore the roll is 18.
 
Last edited:

Initiative:
Narine/Dros:20 (readied)
Boomers: 20
Feiran and Terak: 19
Adinal: 19
Cagthail: 17
Ilmordan and Summoned Beasties: 16
Illira: 14
Mob Swarm: 12
Animal Control Squad: delaying


Illira:
Your magically-enhanced speed is more than sufficient to bring you up to Adinal's side. (In fact, it's overkill, if you would rather cast another spell. Also note that Adinal's in no immediate danger due to the animal control squad's position between you two and the boomers.)

[SBLOCK] After watching the boomers for so long (relative to the rest of the party anyway), you are starting to work up an assessment of their combat threat. They're big, and obviously strong, but don't seem to have any particular plan in mind. They certainly aren't working together in any normal sense of that word. This fight wouldn't be any harder than a pack of ogres if it you had to judge simply from their physical build. Their connection to whatever other dimension they come from is the unknown factor. That some of them seem to be slightly injured by their havoc-causing on the roof earlier is encouraging... [/SBLOCK]

OOC: No problem, Zerth. I was starting to worry, though. Glad to have you back! :) I can hardly get upset over RL intruding.

Mob Swarm:
Feiran is currently in NPC mode, though I should be able to get her back here now. As she's the only one affected by the mob, I'm skipping them for the moment.

Animal Control Squad:
These men ready their weapons, unsure of what to do. Their leader glances back to Adinal periodically, apparently convinced that he knows what is going on. Their fear is evident in the wavering of their shortswords and the involuntary steps they take back from the cloud of boomers.

(Delay action.)

Narine:
A safe distance away from the boomers, Narine notes their slow progress and halts, turning back towards the monsters. She has an intense look on her face, as though she is analyzing her chances and weighing whether or not to aid Illira and Adinal.

(Ready an action to use a power.)

Boomers:
The boomers draw close enough to the animal control squad that their contorted flight whips the rain into a spattering frenzy, pushing the men even closer to panicked flight. They stop moving, and a sound like a loud wind builds up around the boomers. After listening for a moment, you can discern mocking laughter in a chaotic variety of pitches in the howling of the wind.

Feiran and Adinal are next. (Cagthail's already taken his turn, I believe?)
 

OOC: Kelleris, Illira didn't cast any spells this round. I edited my post and chose to use a move action for the perception check you mentioned in one of your earlier posts. I guess you read the pre-edited version, in which I was indeed casting Expeditious Retreat.
 

*Narine whips around, and looks at the shifting monsters next to Adinal and Illira. Focusing her mind, she fires a pure mental lance into the mind of the closest foe, hoping to give the others pause with the death of one of their own.*

Over the mindlink, she sends a thought to Adinal - I rather thought a verbal warning would indicate the gravity of the situation!, she says with an acidic tone in her mind voice.

OOC - mind thrust agumented by 11, using wild surge +1. 60 points of damage, Will save negates, DC 21.
 

Illira - [sblock] Peering into the mass of creatures, you can make them out well enough that your eyes begin to track them, allaying the chance of missing (20%) you would otherwise have suffered. You also notice that the nasty hounds that just appeared seem to have no intention of diving through the mass of boomers - they skulk at the edges, hard to see behind the other monsters, but make no obviously aggressive moves besides eerily following their assigned target with their serpentine necks. [/sblock]

Narine - [sblock] You smash mentally into the boomer ranks (how much psi do you have left, anyway), and get a solid hit. Er, probably. It's actually hard to target them, since they don't always seem to be mentally there. But you get the mental impression of driving your fist through some kind of repugnant, giving mass, so you're inclined to think you've hit something. [/sblock]
 

DM: [sblock]Perception check not really of note: 14. Knowledge Psionics to see if the Boomers could be affected by full-augment Crisis of Breath: 20. Perception check to see if Narine's boomer was affected: 15. Diplomacy check as full-round-action to bolster the morale of the animal control squad: 32.[/sblock]

Addressed to the animal control squad:

"Stand fast, my friends! If we fight as one, we shall prevail! Follow the lead of my companion here! A concentrated attack will let us defeat these creatures one by one."

Note to players and DM: Doing this as full-round action, sorry, not much else I can do to these creatures given circumstances. Also, sorry Isida for taking so damn long. Yell at Hatter too plz :D
 

HP-24/47; Stabilization pts= 80/225; Fort=5, Ref=5, Will=8

OOC- Guys, I want to apologize. Things have been crazed with projects, papers, and school related trips.

Strange...

Feiran activates the Antimagic Field. Feiran moves so that when she activates the Antimagic Field she gets Ilmordan in the radius.

DM-[sblock]Balance-10
Fort-17
Str-22[/sblock]
 
Last edited:

Feiran: [sblock] Note doing anything until you post the second round, since you're trying to interrupt Ilmordan's casting. (Er, sorta. Suppress the effect. Whatever.) [/sblock]

Summoned Beasties:
The hounds continue to eye your party, clearly in no particular hurry to act. You're beginning to suspect that there might be a feral cunning in those blank, staring eyes, assessing how you handle the boomer situation.

The animal control squad will react based on what you do, Illira. Your next.
 

Remove ads

Top