Planes to Shape, Secrets to Keep... (Dromus)

Illira, 48/59 hp, AC 25, Fort +8, Ref +6, Will +7

Sensing, that a fight can't probably be avoided Illira starts preparing for one drawing out Heaven's Edge and casting a spell.

DM: [sblock]Draw weapon and Cast Displacement. Active spells on Illira: Shield, See Invisible, Displacement.[/sblock]
 

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*Narine had spent the last of her mental strength on trying to harm the strange creatures. Now she dug into her quiver and pulled out a javelin. Moving a bit closer to the shifting creatures, she launched one at them.*

OOC - Ak, it's hard to remember that this thread is actually only one day. I'm out of power points now. Moving up 40 ft (if that keeps me 30 ft. or more away, if not, move shorter distance) and throw the javelin (+8 (1d6/x2/20 ft range, javelin))
 

Initiative:
Narine/Dros:20
Boomers: 20
Feiran and Terak: 19
Adinal: 19
Cagthail: 17
Ilmordan and Summoned Beasties: 16
Illira: 14
Animal Control Squad: 14
Mob Swarm: 12


Animal Control Squad:
Rallying after Adinal's encouragement and Illira's wordless show of force, the animal control squad moves up and forms a line in front of Illira, at their leader's direction. They look shaky, but are apparently interpreting your party as the local leaders. They hold their weapons defensively, warding off the boomers without attacking them until attacked first or given the order to do so.

Mob Swarm:
Feiran: [sblock] Hey! Where be you? :] Not going to do this until you show and finish your turn. [/sblock]

Boomers:
The boomers, with exaggerated quietness and precision, begin to take little bites out of the animal control squad. One of the animal control officers drops to the ground immediately, losing blood but still conscious, a long ragged gash blossoming across his abdomen. Another gives a yelp of pain as his leather armor tears and his shoulder is savaged by a fleeting maw. A rolling gurgling sound comes from the boomers, indicative of some sick enjoyment.

Feiran (sigh), Adinal, and Cagthail next.

Narine - Remember the exhausting psionics variant I'm using; you will be exhausted if completely out of points, but you may very well have recovered some psi between the last fight and this one - it's certainly been long enough.
 

HP 24/56, RP 18/56, AC 25, Fort 10, Ref 13, Will 5.

Cagthail jumps of the roof, and starts to slowly glide down towards the boomers. While in the air he draws Swift and strikes one of them as he lands, before taking up a defensive stance.

DM:[sblock]Jump down with ring of feather falling, draw Swift. Attack 26 (+2 for higher ground?), damage 4.

Could I have drawn the main-gauche as part of a MA last round? Parry against the boomer I attacked either way, +21 with main-gauche, +17 with Swift. Combat Expertise +5 to AC.[/sblock]
 

Cagthail: [sblock] I'll give you the bonus for higher ground, but that bonus is only +1. Hmm... Perhaps I should up that to +2 as a house rule, though, tactical positioning is something I want to encourage. You can draw both of your weapons at once, of course, and I'll let you sneeze drawing the main-gauche in this case.

In any case, Cagthail hits, scoring the hide of one of the boomers, who immediately twists away from him and back into the mass of creatures. [/sblock]
 

DM: [sblock]Ok, Narine used 22 power points during the wearhouse escapades, which didn't even bring her to half. Then during the current fight she's used 34, which makes her fatigued. She's currently at 24 power points, and if she goes below 20, she is at 1/4 of her power points and becomes exhausted, if I understand your rules correctly. Do I have that right?[/sblock]
 

Narine - [sblock] Yes, that's right. Had you gone to 53 power points or below in the earlier combat, you'd be back up to 53 right now, but that's not the case. So you've got it exactly right. [/sblock]
 

DM-[sblock]OOC-Kell, I am so sorry. I am much in demand these days. Between awards and being asked to be a speaker at functions, I am how you say, le pooped:D[/sblock]

Seeing that she isn't quite in range, Feiran pushes against the crowd again to get close to Ilmordan.

DM-[sblock]Balance: 13
Fortitude:10
STR: 10
That blows. Well, I'll keep trying to interrupt his casting or if I can't, to suppress the effect when I can.[/sblock]
 
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HP-32/47; Stabilization pts= 70/225; Fort=5, Ref=5, Will=8

Where's help when you need it?

Realizing that she can't take too many more hits, Feiran injects herself with Tullius's Effacious Nostrum.

To Adinal through the mindlink: Where are you?

DM-[sblock] Feiran converts 14 points of damage to nonlethal.[/sblock]

Feiran again attempts to push through the mob.

DM-[sblock]to get Ilmordan into the Antimagic Field.[/sblock]

DM-[sblock]Balance: 10
Fort:11
STR: 20[/sblock]
 
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