Veven1290
First Post
So, some people from work invited me to play a game of Descent with them and we planned for monday but the guy running it had to bow out. The other players all have some 3.5 D&D experience and asked me if i wanted to run a game on monday instead and i agreed.
I have been running a lot of games recently but they are all sort of in the generic, Tolkien-fantasy vein and i want to try something new to all of us.
I have a basic idea for a session or two of play and i've been reading as much info as i can on Sigil and the different planes themselves. Seeing as how the game is two days away and the setting is infinitely massive i've been doing a fair amount of skimming.
It would be amazing if you planescape players could throw out some of the basic properties of Sigil and the way things should work (all the random gates and stuff....blah it's overwhelming) Just ideas and things, you favorite parts of the setting. What to strive for, what to avoid ect..
TL : DR; Running planescape w/ no experience in it, what are the necessities?
I have been running a lot of games recently but they are all sort of in the generic, Tolkien-fantasy vein and i want to try something new to all of us.
I have a basic idea for a session or two of play and i've been reading as much info as i can on Sigil and the different planes themselves. Seeing as how the game is two days away and the setting is infinitely massive i've been doing a fair amount of skimming.
It would be amazing if you planescape players could throw out some of the basic properties of Sigil and the way things should work (all the random gates and stuff....blah it's overwhelming) Just ideas and things, you favorite parts of the setting. What to strive for, what to avoid ect..
TL : DR; Running planescape w/ no experience in it, what are the necessities?