Planescape modules - which are any good?

Eternal Boundary is great. I've run it 3 times :)

I also really like Fires of Dis. That is one that never gets any attention, but I thought it had a lot of really awesome roleplaying opportunities. So far, for a small adventure, I think it included more interesting and in depth encounters than any other adventure I've run of its size.

I came really close to running Deva Spark. I liked what I read, but as I started to write notes & actually give it some thought, I realized it's a really campy adventure. I don't remember what it was exactly, I just remember thinking, "I think the players will think this is too corny."
 

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Just don't run Die Vecna Die.

I'm using a post Faction War for my current 4E Planescape game but I'm not particularly fond of the module itself. Except for some dude punishment :p

So, where's 4E Modrons?
 

Dead Gods is one of the best D&D modules of all time. Any setting. Any edition. Period. Orcus was never awesome for me prior to this module. And the seeds of the module's plot points are actually hinted at in The Great Modron March and in Doorways to the Unknown.

Seems other people must agree with you. I mean, amazon.com wants $50 and amazon.co.uk wants $85 (£60+) for an adventure :(
 

Seems other people must agree with you. I mean, amazon.com wants $50 and amazon.co.uk wants $85 (£60+) for an adventure :(

And that's the real unfortunate thing about no longer being able to buy the (legal) pdfs of those adventures. The print runs weren't super high for some of the later Planescape products, and between the collectors market for some of them, and some hardcore fans, the prices for some of the original stuff can get to silly levels. I shelled out three figures for an unopened Hellbound set (though that's a story that involved me getting into an unknowing bidding war on Ebay with one of my players who didn't know my ebay name and was bidding on what he wanted to give me for a birthday present).

Staying on the right side of the law, some of those are going to be expensive. With luck though, you can find a used copy at used book stores from time to time (Clueless snagged Hellbound for $5, grrr). Some of those modules (though not all of them, I'll be realistic here) were among the better of the 2e era, and Dead Gods being among the top 10 all time IMO.

I really wish that WotC would at least consider selling pdfs of 1e/2e and other pre 3e editions. It wouldn't compete with 4e, and it would (re)open a market for them. Win/win situation for them I think, but I don't know how realistic the hope is anytime soon. I can keep my fingers crossed though (and if they do, please put out a professional quality scan of 'On Hallowed Ground' because there was never an officially made pdf of that one, just pirate copies of varying quality).
 

Eternal Boundary is great. I've run it 3 times :)

I also really like Fires of Dis. That is one that never gets any attention, but I thought it had a lot of really awesome roleplaying opportunities. So far, for a small adventure, I think it included more interesting and in depth encounters than any other adventure I've run of its size.
I agree, it's my favorite PS adventure. It was also one of the earliest returns to Hell in 2ed. It was a lot of goodness (well, you know what I mean) wrapped in one adventure.

As far as PS and other pdfs, I'm not surprised with WotC's decision. If they're not making money off of their own products, why allow someone else to? Still, it does suck and it does make it difficult for folks trying to collect materials to do so without spending a boatload of money.
 

(and if they do, please put out a professional quality scan of 'On Hallowed Ground' because there was never an officially made pdf of that one, just pirate copies of varying quality).

Amen. The one pre 3e book of any edition and setting I still want, and it's nigh impossible to get, especially at a non-outrageous price. It's the one book I'd even buy in pdf format if the quality and price were even vaguely reasonable.

As for the topic of the thread, as was said, avoid Die Vecna Die at all costs. It was one of the last 2e products made, and takes great liberties with Planescape, Greyhawk and Ravenloft in one huge uber-crossover module.

I'd recommend For Duty and Deity, you can't beat the price: Free and Legal (Previous Edition Dungeons & Dragons Downloads). WotC still has some 1e and 2e products for free download buried way down on the official D&D site. It's a FR/PS crossover module, a good way to get PC's from a material world (especially the Realms) into Planescape. If you're starting the campaign at above 1st level it could be a kickoff module. If not it's also a good way to segue into any conventional adventures on the prime. As a module it's okay, not exceptional, but certainly fun and playable.
 

Thanks for all the advice so far, guys. :) Sounds like Dead Gods and the anthologies are the things to look into, and maybe Hellbound, which from what I've read seems like a great resource even if I don't use the adventures in it. I'm not sure I'll have enough time to run all of this, though... Just how long are the big adventures like Dead Gods?

And fortunately, I know a Planescape fanatic who bought all or nearly all the PDFs and owns physical copies of several box sets and modules, so I don't need to worry about shelling out tons of money for them. Hooray for saving hundreds of dollars!
 

For PS fans, send me a PM or email. My very local half price books gets some guys collection every few months. Right now, every DArk Sun book/box set appears to be at the half price.

Mail rates just went up, so I'll not buy for you unless you pay my price plus shipping (I need no profit).
 

Amen. The one pre 3e book of any edition and setting I still want, and it's nigh impossible to get, especially at a non-outrageous price. It's the one book I'd even buy in pdf format if the quality and price were even vaguely reasonable.
.
*stares at his copies of hallowed ground* the only bad thing I have to say about it is I would have liked more pictures of the gods themselves, but having said that the dam thing is pretty dam jam packed as it is :)
I've ran the Eternal Boundary (with slight modification of course) that seemed fairly fun, nuts I've got the DM'ing itch again.
 


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