Planescape Setting

Planscape: Rebirth?

  • Wizards should publish Planescape again.

    Votes: 45 19.7%
  • Malhavoc Press should publish Planescape under liscence.

    Votes: 75 32.8%
  • Somebody! Anybody! More Planescape please!

    Votes: 58 25.3%
  • Leave Planescape floating on the Astral Plane.

    Votes: 51 22.3%

  • Poll closed .
Psion said:
Planescape needed one more book: the book that Monte spoke of that picked up the peices after Faction War.

That's probably the reason as well for the wishes for a new book as for the fears of it. As for the wish, leaving Planescape in shambles and dropping the series was somewhat unfulfilling. As for the fear, a new book like the revision of Dark Sun would be most unwelcome. A tricky situation ;).
 

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afreed said:
Which, again, isn't to say he can't do great Planescape material; but his contributions were mostly to adventures and peripheral setting elements.
He brought back Orcus... 'nuff said. :)
Although getting Baur and McComb back could be easy, especially since Baur worked on another recent WotC release, namely Frostburn and he worked on BCD too, didn't he. McComb did the same as well, so getting the Dream Team back together seems like it would be pretty easy.

As for DiTerlizzi... he stopped doing PS material of his own accord. Might be difficult there.
 

Pants,

Yeah he did. And SKR did a nice write little side bar for Orcus coming back in Faiths and Panethons...only to be ruined by Player's Guide to Faerun. :p

In any case more of Monte and Orcus good. More Monte, Mike and other PS writers doing PS, very, very good.
 

I think I gotta agree with just converting the 2E stuff to 3E or 3.5. I have always loved the planes. There have been some really nice things put out there. I know in my homebrew setting, I have altered bits and pieces here and there.
Would putting those products out there really be justice? If anything, I think maybe just get some of the key players involved again.
 

Pants said:
As for DiTerlizzi... he stopped doing PS material of his own accord. Might be difficult there.

Hmm, I wonder if WotC has the rights to use that art in future books then (I still use his pics as). Recycled art normally isn't good, but his PS stuff really defined the look of the setting and those pictures haven't been used by WotC in about 5 years or so at least, so it's not like reprinting the same art you just saw a little while back.
 

I'd love to see Planescape adapted to 3.5, but really, when you talk Planescape, you're really talking about Sigil (and, to a much lesser extent, the Outlands).

So, I'd love to see WotC do a 3rd Edition "Planescape" version of Sigil - especially if it contained the info that Monte hints at with regard to the Faction War sequel.

The planes themselves could be done with or without the "Planescape" feel and either way would be fine with me. (I don't see a real need for the unique planescape elements when talking about the planes themselves - just Sigil.)
 
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As I've been saying for years on this board (and years and years) :) , give Planescape to Monte! I want to see him bring PS into 3.5e. I want to see where he was going to take Sigil after the Faction War. I want him to restore modrons to their rightful place in the D&D universe. I want to know what happened to all the factols for the following years. I want to know what the sects do after the Faction War. I want to see what new ideas he had for the surviving factions and any new factions. I want Monte to return the Para- and Quasi-Elemental planes to the Inner Planes. The list goes on and on!!! Make mine Monte!

- Ed
 


afreed said:
With all due respect to Monte's work, he was really a latecomer to Planescape--while he wrote a bunch of adventures, he didn't do much of the core setting material; only the Astral and Inner Planes books, Planewalker's Handbook, and the MC3. (Unless I'm forgetting something.)

For the recond, you did:

Hellbound, Faction War (which had a lot of Sigil source material beyond just the adventure--in fact, it was originally conceived as a sourcebook, not an adventure), Planes of Conflict, and, as you say, some adventures: Tales from the Infinite Staircase, Dead Gods, Great Modron March (I don't know if I'd call that a bunch).

Not that it's a contest, but I did, in fact, write more Planescape material than any other designer (although only by a little), and was the designer on the team the longest. (I was not the member on the team longest, though, that would go to editor Michele Carter.)

Compare this to some of the people I view as the core of the team: Colin McComb (Planes of Law, Planes of Conflict, Faces of Evil, Hallowed Ground, Outlands Primer, the Torment CRPG), Wolfgang Baur (Planes of Chaos, Planes of Law, In the Cage),

You can hardly leave out Ray Vallese, who not only edited a lot of products in the line, but wrote Faction War, Uncaged, and Something Wild. There's also Andrea Hayday, who managed the line the longest, as well as others who contributed a lot like Dori Hein, David Wise and Lester Smith.

And of course, Zeb Cook created the setting, after all.

Michele Carter (edited half the line),

A very conservative estimate.

and, of course, DiTerlizzi.

Again, while Tony did a lot of work, if you're going to include artists, Robh Ruppel and Dana Knudsen probably did as much to shape the line, and artists like Adam Rex and Randy Post did virtually as much work on PS products.

And I didn't even mention Rich Baker, Bill Slaviscek, Bill Connors, Bruce Nesmith, Skip Williams, Sue Cook, Tim Beach, Miranda Horner, Bruce Cordell and... well, as you can see, a lot of people worked on this great product line.
 

Planewalker.com opinions?

Ok, while we'd all love to have PS back as a new series of Hardbound books, the realitiy is that it won't likely happen.

So my question to all of you is, what do you all think of the work being done at Planewalker.com?

So far, they have released four beta chapters for PS3E -- PSCS Chapters 2, 3, 4, and 7. This includes characters, planar factions, skills & feats, and Sigil.

I'm hoping that the remaining 5 chapters aren't far behind.

KF72
 

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