Planescape Setting

Planscape: Rebirth?

  • Wizards should publish Planescape again.

    Votes: 45 19.7%
  • Malhavoc Press should publish Planescape under liscence.

    Votes: 75 32.8%
  • Somebody! Anybody! More Planescape please!

    Votes: 58 25.3%
  • Leave Planescape floating on the Astral Plane.

    Votes: 51 22.3%

  • Poll closed .
Line me up.....as long as Monte and Colin McComb are involved in the design/writing team, I'd buy a new Planescape hardcover in a second. They could do the one-off Ghostwalk book...why not Planescape?

I've been running Planescape almost straight for 7 years now, and it's still a blast..

Banshee
 

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Leave it. It's okay, but the choice of putting something out that I might buy, and something that I won't buy (any sort of Planescape revival), I vote for the former.

Brad
 

More Planescape! From Anyone! License it out to the guys at Planewalker.com. Malhavoc would be my second choice and WotC a distant third, unless the get the original team to do it.

Where's Ashy? :p

Cheers!

KF72
 

I think it ought to be left as is.

Sure it'd be nice if Monte and the guys took a second crack at it, but we've already got Countless Doorways in print and the market for Planescape ala 3.5 is (IMO) simply too small to justify the expense.

What's more, it's too damn easy to convert the 2E stuff to 3.5, so why bother?

J. Grenemyer
 

Technically, I voted for WotC do publish it, but it dosen't really matter to me if Wizards or Malhavic publishes it. I wouldn't want to see anybody do it because there are some 3rd party companies that simply wouldn't do it justice.

As for the DS revival in Dragon and Dungeon, remember those articles were altered to better fit Dragon's perception of it's mission: providing useful game content for all D&D gamers. I loved it, personaly, but David Noonan's original article would have been better.

As for stats for the Lady of Pain, stats are the most easily ignored aspect of any gameing product. If any player demonstrated knowledge of the stats, I can just remind him or her the stats of NPCs in my world don't match the stats in the books.
 


With all due respect to Monte's work, he was really a latecomer to Planescape--while he wrote a bunch of adventures, he didn't do much of the core setting material; only the Astral and Inner Planes books, Planewalker's Handbook, and the MC3. (Unless I'm forgetting something.) Compare this to some of the people I view as the core of the team: Colin McComb (Planes of Law, Planes of Conflict, Faces of Evil, Hallowed Ground, Outlands Primer, the Torment CRPG), Wolfgang Baur (Planes of Chaos, Planes of Law, In the Cage), Michele Carter (edited half the line), and, of course, DiTerlizzi.

Which, again, isn't to say he can't do great Planescape material; but his contributions were mostly to adventures and peripheral setting elements.

Personally, I'm not sure I'd want to see a Planescape revival. It was a great line, but it was also pretty much complete--there wasn't much left to be explored, and I'm not sure I'd want more detail on most of the already described elements. Planescape works better as an "open" setting, with lots of room for DM expansion. New rules would be nice, but most of those are already available (Planar Handbook, etc.).
 

Shemeska said:
I'll tentatively answer WotC but with the caveat of it being contingent on them having certain people write it, preferably Monte or any of the other original members of the PS design team, and not certain members of the current WotC designers stable. Without naming names, I don't trust certain folks to understand the gist of the material enough, or care to do the reading on it, to be able to make the product up to snuff when compared to the Planescape books.

Allow me then.

I think Cordell does great stuff, but he and Planescape don't mix well.
 

afreed said:
With all due respect to Monte's work, he was really a latecomer to Planescape--while he wrote a bunch of adventures, he didn't do much of the core setting material; only the Astral and Inner Planes books, Planewalker's Handbook, and the MC3. (Unless I'm forgetting something.)

Dead Gods and Tales of the Infinite Staircase, which are two definitive PS products to me.

Personally, I'm not sure I'd want to see a Planescape revival. It was a great line, but it was also pretty much complete--there wasn't much left to be explored, and I'm not sure I'd want more detail on most of the already described elements.

I am already of the opinion that nothing or nobody is going to do Planescape justice again. That said, I disagree with the above statement. Planescape needed one more book: the book that Monte spoke of that picked up the peices after Faction War.
 

I'd love to see Planescape back in print. If the feeling is captured, consistency with the 2e PS material kept and it's not just a 'rip out Planescape fans scheme', I don't care who does it (though of course the original designers are probably among the best choices). :)
 

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