Flamestrike
Legend
Your problem lies in allowing a Paladin into a party full of 'Neutral-Good' murderous monsters.
It's part of the game, and a known and accepted risk of what I've chosen to do. Nobody's agency is impacted:
Just allowing CN and Evil alignment is asking for trouble with capital letters. Group cohesion was down the drain the moment the PCs were created. Two good aligned vs two evil aligned PCs disguised as neutrals. As Flamestrike more or less said, one good act does not bring forgiveness and peace of mind from murder and psychotic behavior.
Your players should've talked to each others and aligned themselves to each other's characters. Group cohesion is very important in all games unless you had a very precise agenda or a story about betrayal (or something like this) and the concerned player(s) agreed. Otherwise, allowing either the paladin and the warlock or the two CN was a mistake.
This is almost always and exclusively the case that I saw. CN is the "sneaky" way that some "clever" players take to play evil without being evil. It bugs me to no end that some players think the DM will not see where they are going. To do a CN in my games, you must be willing to take a lot of decision on a random roll that I will call. It will not be the player that will call the roll, but me. So far three players have accepted the condition in the last 10 years (I have banned CN from my games since the 2000 but my two groups have not changed since 2010 so...). And guess what, they did play true CN and it was fun. BUT they didn't fall in the trap of becoming murder hobbos.I'm okay with someone playing CN in my campaign, I just make it clear that they can't use it as an excuse to be evil or insane.
But yeah, a lot of people who claim their PCs are CN are really playing evil murder hobos.
To do a CN in my games, you must be willing to take a lot of decision on a random roll that I will call.
... just wait until they're four ...A 2 year old is chaotic Neutral....
Edit: with evil tendencies....
Eh, sometimes evil just doesn’t care that it’s the villain.That's kind of the definition of Evil. Evil never thinks it's the villain.
Yeah I make clear in session 0 with new people that Evil acts make a character Evil, and the old trope of balancing them with Good acts just does not exist.I'm okay with someone playing CN in my campaign, I just make it clear that they can't use it as an excuse to be evil or insane.
But yeah, a lot of people who claim their PCs are CN are really playing evil murder hobos.