airwalkrr
Adventurer
Players are spoiled brats these days. No getting around it. It drives me crazy. After playing in the Worldwide D&D Gameday, I was quite appalled at the number of players wanting to alter the pregenerated characters. Were the characters optimized? No. Did they get the job done and fulfill their primary roles in the party? Yes. So what is the big deal?
The player of the cleric kept complaining throughout the whole adventure that his character would be useful if only he could have prepared spells from the Spell Compendium instead. The wizard player was distraught that his character's only offensive spell was magic missile. The ranger player kept commenting on how poorly designed the character was and how much better of an archer he could have designed. Seriously, when did D&D become a game based on character optimization?
Players these days think their characters have to be the


and they must eliminate any potential Achilles' heels or otherwise they complain they aren't having fun. I played a pretty sub-optimal rogue in an adventure that hardly had a single opponent for me to sneak attack, no traps to find or disarm, and a door with a lock that swung open when I tried to pick the lock (probably DM fiat but nevertheless). And you know, I think I had more fun than the other four players combined. Except for the fighter, I was probably the only one who didn't spend the game whining about how ineffective my character was. On top of that, my character is the only one who died and I still had a good time. We beat the monster at the end and won the day. Why did they have to complain the whole time?
What is wrong with players today? Why do they think they deserve to use the Spell Compendium, the Complete Arcane, and the Draconomicon to build the most optimized, ass-kicking character ever devised by man? It's nothing but a big friggin' pissing contest and it ticks me off. People waste time worrying about making indestructable characters when they could just be playing the game and enjoying it. The core rules have lots of options to create fun and interesting characters yet players always moan and complain about how weak and ineffective their characters are when limited to core rules. I really am getting sick of 3rd edition and all its so-called options that really just serve as fuel for the fire of whiners and complainers. I played the game back when we didn't even have feats or skill points or prestige classes or even decent multiclassing options and I still liked the game just fine back then. In fact, I am getting closer to deciding to run 1e again just so I don't have to listen to players moan when I don't allow the latest 3rd edition supplement.
I always thought D&D was supposed to be about getting together and having fun with your buddies. I didn't ever think it was about competing with others to make the biggest and baddest character or having the uber cool maneuver that makes your PC rule. I thought it was supposed to be about the players, not the characters. Am I out of touch with the players of today or are they out of touch with me?
The player of the cleric kept complaining throughout the whole adventure that his character would be useful if only he could have prepared spells from the Spell Compendium instead. The wizard player was distraught that his character's only offensive spell was magic missile. The ranger player kept commenting on how poorly designed the character was and how much better of an archer he could have designed. Seriously, when did D&D become a game based on character optimization?
Players these days think their characters have to be the




What is wrong with players today? Why do they think they deserve to use the Spell Compendium, the Complete Arcane, and the Draconomicon to build the most optimized, ass-kicking character ever devised by man? It's nothing but a big friggin' pissing contest and it ticks me off. People waste time worrying about making indestructable characters when they could just be playing the game and enjoying it. The core rules have lots of options to create fun and interesting characters yet players always moan and complain about how weak and ineffective their characters are when limited to core rules. I really am getting sick of 3rd edition and all its so-called options that really just serve as fuel for the fire of whiners and complainers. I played the game back when we didn't even have feats or skill points or prestige classes or even decent multiclassing options and I still liked the game just fine back then. In fact, I am getting closer to deciding to run 1e again just so I don't have to listen to players moan when I don't allow the latest 3rd edition supplement.
I always thought D&D was supposed to be about getting together and having fun with your buddies. I didn't ever think it was about competing with others to make the biggest and baddest character or having the uber cool maneuver that makes your PC rule. I thought it was supposed to be about the players, not the characters. Am I out of touch with the players of today or are they out of touch with me?