Numion
First Post
MerakSpielman said:*SHRUG* That's what the people I know who work in weapons development there tell me. Essentially, if you're taken hostage, you are to consider youself "about to be dead." (Come to think of it, they probably don't use marines. Take to long to get 'em there.) At Sandia they develop, among other things, nuclear weapons. They can't let terrorists or anybody else have access, even for a few minutes. Plans could be downloaded and sent wirelessly anywhere in a matter of minutes. They don't treat it the same as they'd treat it if somebody takes hostages at the bank.
Makes sense to me. If somebody has hostages in a place like that, they really aren't there just for the hostages. This is a situation where hard decisions are needed. Do you sacrifice a few workers (in D&D: commoners / NPCs) to keep vital nuclear secrets, well, secrets (in D&D: prevent much greater evil from happening).
In a black-and-white D&D world it's possible that sacrificing a commoner hostage for greater good isn't allowed, but in a more realistic world it's sure to happen. There are reasons why most governments don't negotiate with terrorists.
If BBEGs knew that adventurers won't give a crap if they have hostages or not, in a few years BBEGs wouldn't bother with it
