werk
First Post
I run a custom campaign, so it is really loose with regard to what the characters can do.
If approached, I would probably say:
-would your character know this? (often dumb as rocks fighters with smart players are asking for specific magical enhancements or equipment that their character should not know at all. Generally a dice roll will resolve this.)
-what do you think you could do to acquire this? (the players are in charge of their characters, if they want something that their character would reasonably want, let them endevour to get it in game.)
That being said, I have had players approach me because they felt that their character was getting an insufficient amount of treasure compared to other characters/classes. And I have responded to that plea.
If your primary weapon is a trident or a spiked chain...good luck finding something like that. "why do we just get 'regular' weapons as loot?"
If approached, I would probably say:
-would your character know this? (often dumb as rocks fighters with smart players are asking for specific magical enhancements or equipment that their character should not know at all. Generally a dice roll will resolve this.)
-what do you think you could do to acquire this? (the players are in charge of their characters, if they want something that their character would reasonably want, let them endevour to get it in game.)
That being said, I have had players approach me because they felt that their character was getting an insufficient amount of treasure compared to other characters/classes. And I have responded to that plea.
If your primary weapon is a trident or a spiked chain...good luck finding something like that. "why do we just get 'regular' weapons as loot?"