[Players Chosen] Do You Have What It Takes To Join The Nameless Legion?

Boccob's Blessed Book: Sized smaller than a traditional spellbook, this book holds 1,000 pages of spells. Cost 150 gp.
They must have found a way to reduce production costs of these by 99% - those Paymasters must be real bloods ... ;)
 

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Jemal said:
@d20Dazza - Psionics.

More specifically:

SRD said:
Teleporting: This ability can be imbedded only in weapons that can be thrown. A teleporting weapon returns through the Astral Plane to the creature that threw it. It teleports into the throwing creature’s empty hand in the round following the round when it was thrown, just before that creature’s turn. It is therefore ready to use again on that turn.
Faint psychoportation; ML 5th; Craft Psionic Arms and Armor, psionic dimension door; Price +1 bonus.
 

Dakkareth said:
Oh, that's good, you need to be proficient with those ... ;)

Damn me and my typing....Is pretty funny though....

I of course read the quote and I just KNEW it was me who messed up.
 

Ok Harvey, Hope you like her. Here's Shadow. I haven't finished with the minute equipment details (tools, misc gear, potions, ect), but that's not a bid deal. Backstory and crush was more important. ColdTac still needs 4 psionic powers, but I'll probably get those in there shortly.

I'm torn between Shadow and Coldtac (Post 41), so I'll let you pick which one you like as my primary. Honestly, I'd love to play them both. Shadow is my first real psion, and should be a lot of fun to RP as well as tease opponents. ColdTac will let me embrace my tactical side, and can dish out some serious damage (Without a cleave, he can inflict over 150 damage a round to multiple opponents, possibly over 200 if he's lucky).

Code:
[B]Name:[/B] Shadow
[B]Class:[/B] Rogue 4/Psion (Egoist) 3/Shadowmind 3/Shadowdancer 2
[B]Race:[/B] Human
[B]Size:[/B] Medium
[B]Gender:[/B] Female
[B]Alignment:[/B] NG
[B]Deity:[/B] 

[B]Str:[/B] 14 +2 (4p.)      [B]Level:[/B] 12       [B]XP:[/B] 66,000/78,000
[B]Dex:[/B] 21 +5 (6p.)      [B]BAB:[/B] +7         [B]HP:[/B] 78 (7d6+3d4+2d8+24)
[B]Con:[/B] 14 +2 (6p.)      [B]Grapple:[/B] +9     [B]Dmg Red:[/B] 
[B]Int:[/B] 18 +4 (10p.)     [B]Speed:[/B] 50'      [B]Spell Res:[/B] 
[B]Wis:[/B] 10 +0 (2p.)      [B]Init:[/B] +5        [B]Spell Save:[/B] 
[B]Cha:[/B] 12 +1 (4p.)      [B]ACP:[/B] -0         [B]Spell Fail:[/B] 

                   [B]Base  Armor Shld   Dex  Size   Nat  Misc  Total[/B]
[B]Armor:[/B]              10    +7    +0    +5    +0    +0    +2    24
[B]Touch:[/B] 17              [B]Flatfooted:[/B] 24

                         [B]Base   Mod  Misc  Total[/B]
[B]Fort:[/B]                      3    +2          +X
[B]Ref:[/B]                       11   +5          +X
[B]Will:[/B]                      7    +0          +X

[B]Weapon                  Attack   Damage     Critical[/B]
Rapier                    +14     1d6+4     18-20x2
Shortbow                  +13     1d6+2       20x3
Dagger                    +12     1d4+2     18-20x2
Ranged Manifestaion       +12     varies      20x2

[B]Languages:[/B] Common, Elven, Draconic, Orc

[B]Abilities:[/B] 
Trap Finding
Sneak Attack: +3d6
Evasion
Trap Sense: +1 ref save, +1 ac vs traps
Uncanny Dodge: Can not be caught flat footed
Improved Uncanny Dodge: Deny sneak attack from rogue of at most 14th level (Shadowdancer+Rogue+8)
Read Thoughts: Gain Read Thoughts power, PP cost reduced by Shadow Mind class Level, min 1.
Cloud Mind: Gain Cloud Mind power, PP cost reduced by Shadow Mind class Level, min 1.
Hide in Plain Sight
Darkvision: Permanent as per spell
Tattoo of Amity: +2 Morale bonus to Diplomacy and Intimidate

Psionics:  Manifester Level 5
Powers Known: 11
Max Level: 3
PP: 35
Save DC: +4 (10 + Power Level + Mods + 4 (int))

Power List
1st 5
Force Screen
Vigor
Entangling Ectoplasm
Control Light
Crystal Shard

2nd 4
Read Thoughts*
Cloud Mind* 
Psychometabolism
Chameleon
Energy Stun
Psionic Tongues

3rd 2
Hustle
Energy Burst

[B]Feats:[/B] 
1 Combat Reflexes
1 Dodge
P2 Speed of Thought
3 Mobility
6 Weapon Finesse
9 Combat Expertise
12 Elusive Target


[B]Skill Points:[/B] 146       [B]Max Ranks:[/B] 15/7.5
[B]Skills                   Ranks  Mod  Misc  Total[/B]
Autohypnosis		   8    +0    +2    +10
Balance			   5    +5    +2    +12
Bluff			   5    +1          +6
Concentrate		   5    +2          +7
Decipher Script		   5    +4          +9
Diplomacy		   5    +1    +6    +12
Disable Device		  10    +4    +2    +16
Disguise		   5    +1    +2    +8
Gather Information	   8    +1          +9
Hide			  10    +5    +5    +20
Intimidate		   5    +1    +4    +10
Jump			   5    +2    +15   +22
Listen			   8    +0          +8
Move Silently		  10    +5    +5    +20
Open Lock		  10    +5    +2    +17
Perform: Dance		   3    +1          +4
Search			  10    +4          +14
Sense Motive		   5    +0          +5
Slight of Hand		   5    +5    +2    +12
Spot			   8    +0    +5    +13
Tumble			  10    +5    +2    +17

[B]Equipment:           	    Cost  Weight[/B]
Tattoo of Amity
Adamantine Rapier +2		11020	2
Mithril Chain shirt +4
  of Silent Moves		13850	12.5
Shortbow, Masterwork Str +2	525	2
Headband of Intellect +2	4000	
Gloves of Dexterity +4		16000	
Belt of Strength +2		4000	
Boots of Springing and Striding	5500	
Ring of Protection +2		8000	
Cloak of the Bat		26000	
Eyes of The Eagle		2500
Vestments of Disguise		1800	
5 Daggers			10	2
40 Arrows			2	6
		
Handy Haversack			2000	2
-Rope of Climbing		3000	10H
-10 Days Trail Rations		5	10H
-3 waterskins			3	12H
-3 Pot. Cure Moderate Wounds	450	
-2 Pot. Cure Serious Wounds	750	
-5 Smokesticks			100	2.5H
-2 Sunrods			4	2H
-Masterwork Thieves Tools	100	2H
-2 Thunderstones		60	
-5 Oil Flasks			0.5	5H
-10 Pitons			1	5H
-Hammer				0.5	2H
-10 Chalk			0.1	
-10 Candles			0.1	
-Crowbar			2	5H
[B]Total Weight:[/B]26.5lb      [B]Money:[/B] 25pp 66gp 8sp 0cp

                           [B]Lgt   Med   Hvy  Lift  Push[/B]
[B]Max Weight:[/B]               58   116   175   175   875

[B]Age:[/B] 26
[B]Height:[/B] 5'4"
[B]Weight:[/B] 112lb
[B]Eyes:[/B] Green
[B]Hair:[/B] Dirty Blonde
[B]Skin:[/B] Slight Tan
Appearance: Shadow is a mysteriously beautiful woman. Lithe and well proportioned, her dirty blonde hair flows straight just past her shoulders. Emerald green eyes peer out from an elegantly cared face. She has obvious line drawing tattoos on her hands, which continue along her the outsides of her arms and legs, as well as a design in the small of her back. Her clothing is often tight fitting and somewhat revealing, but always well cared for and often having themes of black.

Background: Shadow is a bit of a legion oddity. Skilled in stealth and infiltration, but not well suited for deep cover work. She’s a psion, but not a fairly strong or focused one. Her skills would fit her as an assassin, but her general demeanor doesn’t suit them well. Not skilled in the ways of nature, she still is a good scout. So, for better or worse, she ended up in the Storm Howlers despite lacking the ability to permanently fly.

Despite being out of place, Shadow is well named. Known for her ability to disappear in an instant even in the open, and torment her adversaries from the shadows, whether real or thrust upon them with her mind. She has a varied repertoire of physical and mental attacks that makes her dangerous, as you can’t predict what she’ll do next, and she’s capable of handling most situations.

Her personality however, doesn’t quite fit with the legion. When not working, Shadow is perhaps best described as bubbly. She’s a very happy go lucky kind of gal, who can and will talk with just about anyone. Fiercely loyal, she makes friends and has connections in just about every cadre.

Unfortunately, being quite visible off duty made her an easy target for rumors. Recently she was transferred to the Thoughts of War cadre in a very irregular move. Well know that she bounced around in her initial training, some thought it was a simple realignment as she had begun to train her mind further. A more popular rumor is that she was involved with one of the higher ranking officers (Commander or captains) of the Storm Howlers, and was transferred when the relationship soured. Now other rumors have surfaced about her, such as her being transferred out of the Unspoken Ones because she took too well to whoring and missed her objective. Another of how she was abused while begging to be a recruit. Yet another where she hidden and abandoned her lance to die on a mission. There were others, nasty rumors which have alienated her from most of her friend and much of the rest of the legion.*

Determined and much more resilient than she is given credit for, he has withstood the rumor mill that has become her life in the legion, and hopes to dispel the myths about her.

*[sblock]The truth of the rumors:
- She does not know anything before she was recruited, but rumors of abusing new recruits before they are wiped is nothing new, and deep down she feels this is just that, a rumor. But she has no way to be sure.
- She was never in the Unspoken Ones beyond a few weeks training where they evaluated her as a potential candidate. Her brief infiltration work in the underworld was as a beggar and a cutpurse, and had nothing to do with prostitution.
- On a mission gone wrong, she was scouting out a location when the rest of her lance was ambushed. She returned just in time to found out what happened, and was able to save some of her lance mates. She was investigated and eventually cleared of any wrongdoing, and eventually information she gathered from that ambush and earlier scouting was used to take down a den of hags. However, she was reassigned to another lace after this incident.
- She was involved with Flip, an elven favored soul, and Captain in the Storm Howlers. She saw it as nothing serious, but Flip became obsessed and controlling. When she called it off, Flip was infuriated. Shortly afterwards, the nastier rumors started popping up more frequently (Flip had a few connections with other cadres, particularly the Sons of Shadow.)
- While Flip was anxious to get rid of her, one of her psionic mentors and friends, Talon, a Psionic Fist and Egoist, as well as warchief of some renown, felt bad for her and pulled some strings to get her into the Thoughts of War.[/sblock]

Edit: Updated her gear and alignment. She's all set :)
 
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Dakkareth said:
So the monster class level doesn't count like a 'normal' level when determining feats? Easy to miss and hard to understand, but if that's the case I'll have to change it of course ...
Code:
Level 	HitDice 
1st 	1d12 	+0 	+0 	+0 	+2 	4 + Int mod x 4 	Feat, slam 1d4
Usually that assumes it's your very first real level, and that's your 1st level feat.
 

Elocin said:
Damn me and my typing....Is pretty funny though....

I of course read the quote and I just KNEW it was me who messed up.
Actualy it was ShaggySpellsword. Last I looked he hadn't fixed it yet.
 


Character is done. I was in a hurry so some of the details might be off, but the general idea is definitely there. I can flesh out more of the background and such also.

As a preference thing, I'd rather not be in the same Lance as the psion/constructor if that scenario comes up. I played with a constructor in tabletop and that character totally dominated everything and it wasn't much fun to play alongside.
 
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