Name: Warfiend.
Class: Favored Soul (of Hextor) 11
Race: Aasimar
Size: Medium
Gender: Male
Alignment: Lawful Neutral
Str: 16 +3 ( 6p. +2 level advancement)     
Dex: 12 +1 ( 4p. )     
Con: 16 +3 ( 4p. +4 enhancement)     
Int: 10 +0 ( 2p. )     
Wis: 18 +4 ( 10p. +2 racial)     
Cha: 20 +5 ( 6p. +2 racial +4 enhancement)     
ECL: 12          XP: 66000
BAB:  +8/+3      HP: 101 (11d8+33)
Grapple: +11     Dmg Red: 3/- (adamantine heavy armor)
Speed: 20'       Spell Res: -
Init:  +1        Spell Save: -
ACP:   -5        Spell Fail: -
                Base  Armor Shld   Dex  Size   Nat  Misc  Total
Armor=  20       10    8     1      1
Touch: 11          Flatfooted: 19
Saves:
                         Base   Mod  Misc  Total
Fort:                      7    +3    +3    +13
Ref:                       7    +1    +3    +11
Will:                      7    +4    +3    +14
Racial and class abilities:
Aasimar:
-Native outsider type: Darkvision 60 feet, can be raised and resurrected.
-+2 Wisdom, +2 Charisma
-Resistance to acid, cold and electricity 5
-Daylight 1/day with a CL of 11
-+2 to Spot and Listen checks (already accounted in the skills)
Favored soul:
-Proficiency with all simple weapons and light flail, all shields (but not tower shields), light and medium armor.
-Spells
-Weapon focus (Flail) bonus feat.
-Energy resistance 10 (Fire and Sonic)
Weapon                   Attack   Damage
+2 cold iron Light flail +14+9    1d8+5
Dagger (melee)           +11+6    1d4+3
Dagger (ranged)          +9+4     1d4+3
Languages: Common, Celestial.
Feats: 
Heavy armor proficiency (1st level)
Augmented healing (3rd level)
Weapon Focus (flail) (3rd level favored soul bonus feat)
Power attack (6th level)
Cleave (9th)
Skill Points: 28 Max Ranks: 14/7
Skills                   Ranks  Mod  Misc  Total
Concentration             14     +3         +17
Heal                       4     +4         +8
Sense Motive              10     +4         +14
Diplomacy                  0     +5    +2   +7
Intimidate                 0     +5    +2   +7  
Spot                       0     +4    +2   +6
Listen                     0     +4    +2   +6
Spells per day: (6/8/7/7/7/5) Save DC: 14 + spell level
Spells known:
5th level: Flame strike, Spell resistance, Slay living.
4th level: Cure critical wounds, Recitation, Divine power, Restoration.
3rd level: Mass resist energy, Magic circle against chaos, Dispel magic, Magic Vestment, Invisibility purge.
2nd level: Cure moderate wounds, Spiritual weapon, Owl´s Wisdom, Hold Person, Death knell, Shatter
1st level: Divine favor, Shield of faith, Resurgence, Command, Remove fear, Obscuring mist.
Orisons:   Detect magic, Read magic, Cure minor wounds, Create water, Detect Poison, Guidance, Light, Mending, Purify food and drink.
Equipment:                       Cost 
Tattoo of amity                  free
Adamantine full plate           16,5k
MW Buckler                      0,15k
+2 cold iron light flail          10k
Cloak of charisma +4              16k
Amulet of health +4               16k
Winged boots                      16k
Vest of resistance +3              9k
Wand of lesser vigor            0,75k
Ring of counterspells              4k
(with Dispel Magic)
Divine focus (defaced symbol of Heironeous)
Spell component pouch
Restoration MCx3                 0,3k
Scroll of Raise dead           6,125k
Money: 5000 gp
             
Age: ??
Height: 6´2´´
Weight: 200 lb
Eyes: Golden
Hair: White