*shrugs*
Reading posts like ptolemy's, I can't help but suspect that his point of view is very... contingent?
I think that if save-or-die hadn't existed in previous editions, and if it were being introduced to the community now for the first time, basically everyone would be against it.
WOTC: Ok, ok. Here's our latest from R&D. You're gonna love this. Ready? Ready?
Gamers: Oooh oooh tell us tell us!
WOTC: Its a type of spell...
Gamers: Oooh! We love spells!
WOTC: That does something never before seen in D&D...
Gamers: *collectively draw in breath*
WOTC: When its cast on you, you roll a saving throw...
Gamers: *hold breath*
WOTC: If the target succeed, nothing happens at all...
Gamers: *turn slightly blue*
WOTC: And if you fail your character dies. BAM! DEAD! You can't even use raise dead to get him back cause its a "death effect!"
Gamers: *choke and collapse*
Reading posts like ptolemy's, I can't help but suspect that his point of view is very... contingent?
I think that if save-or-die hadn't existed in previous editions, and if it were being introduced to the community now for the first time, basically everyone would be against it.
WOTC: Ok, ok. Here's our latest from R&D. You're gonna love this. Ready? Ready?
Gamers: Oooh oooh tell us tell us!
WOTC: Its a type of spell...
Gamers: Oooh! We love spells!
WOTC: That does something never before seen in D&D...
Gamers: *collectively draw in breath*
WOTC: When its cast on you, you roll a saving throw...
Gamers: *hold breath*
WOTC: If the target succeed, nothing happens at all...
Gamers: *turn slightly blue*
WOTC: And if you fail your character dies. BAM! DEAD! You can't even use raise dead to get him back cause its a "death effect!"
Gamers: *choke and collapse*