Players guide to faerun?

BobROE said:
No, the updates to the Monsters in MoF will be released as a web update, and any new monsters that were suppose to be in the PGtF are going to show up in other products.

Sigh. This was half the reason I was buying this. Ah well, as long as you're right about the web enhancement then why should I be upset?
 

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Westwind said:
Quez, don't forget that at least some of the regional +2/+2 feats have been beefed up in 3.5. Forester (now Self-Sufficient) grants a bonus to 4 skills (+1 normally, +3 in forests). I imagine that a lot of other regional feats have been tweaked the same way.
Here's a quote from Dragon 315 p.64:
"The ancestor feats in this section replace the ancestor feats in Oriental Adventures for characters from Kara-Tur. Most of them are simply better than most of the ancestor feats in Oriental Adventures. The reason for this reflects a slight shift in philosophy also emphasized in the Forgotten Realms Player's Guide to Faerun: Players should be rewarded for making an effort to ground their characters in the world of Kara-Tur. Taking an ancestor feat is usually a better option than taking a similar non-ancestor feat.

This obviously means regional feats will be better than standard feats.
 

BobROE said:
No, the updates to the Monsters in MoF will be released as a web update, and any new monsters that were suppose to be in the PGtF are going to show up in other products.
Where'd you get that information?
 


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