Player's Handbook 2: I haz it

There are a good number of universal feats, like Improved Grab, Improved Bull Rush,
:erm:

Please reassure me that these feats are not going to make 4e combat overly complex.

For example, does the Improved Grab feat simply grant you some kind of bonus to the way grab already works, or does it create new rules to keep track of?
 

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:erm:

Please reassure me that these feats are not going to make 4e combat overly complex.

For example, does the Improved Grab feat simply grant you some kind of bonus to the way grab already works, or does it create new rules to keep track of?
+4 bonus, increasing to +6 at paragon and +8 at epic. That's it.
 

+4 bonus, increasing to +6 at paragon and +8 at epic. That's it.

Awesome.

One of my biggest problems is that it's so hard to pull off a lot of the interesting combat stunts that it's usually not worth wasting your action. And that's a shame, because dangit, grabbing and bullrushing should be important parts of most combats!
 

Way back on page one you say there are Bard only Rituals. Do they, or do they not, include those who multiclass into Bard? Or is that left up the the GM? (If there's a rule somewhere that already clarifies it, I haven't seen it, but I haven't been able to play 4E yet...)
 

Way back on page one you say there are Bard only Rituals. Do they, or do they not, include those who multiclass into Bard? Or is that left up the the GM? (If there's a rule somewhere that already clarifies it, I haven't seen it, but I haven't been able to play 4E yet...)
The multiclass feats section in PHII says that the multiclass feat qualifies you for feats, paragon paths, epic destinies, and rituals.
 

speaking of bard rituals, what are they like?
I understand "music" is envolved, but why couldn't a wizard cast them? Is it just flavor, or is there some extra mechanic or something?

Oh, and thanks for doing this :)
 


From what I've heard to date of the Deva, it sounds like they might really step on the toes of the Eberron Kalashtar from a thematic point of view - from what you read of them in the PHB2, do you think that the Deva are significantly different enough?

Cheers
I personally completely disagree with the premise of your question, but I'll save it for another thread. :P

Dave, I'm sorry if you already answered this, but can you confirm which stats the Deva gets bonuses to?
 

Maybe I can help out a little as Amazon Japan was kind enough to send me the book yesterday. I also, will not print stuff wholesale, but feel no other restrictions.

Deva get Wis and Int, making them nice wizards.
 

What does the demonskin adept PP give you as far as powers and abilities?


11th, when you spend an action points, you and allies get +3 to attack rolls, until your next turn begins, but enemies get the same +3.

11th Versatile resistance. Once per encounter you can change the resistance you get form Sorcerer Dragon Soul or Chaos adept class feature.

16th When you score a critical hit, both you and the opponent are blinded until the beginning of your next turn.

The encounter is a nice attack power, the utility lets you do extra damage when bloodied fo an encounter, and the 20th level one, lets you put up a sustainable zone of blades around you. Pretty nasty.
 

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