Player's Primer Preview

I have to ask though (forgive me if it's the wrong thread), is Zeitgeist inspired by either of:

  1. Robin Hobb's Soldier Son trilogy; or
  2. the Dragon/Dungeon article they published just prior to the end of 3.5 that listed alternate philosophical clashes to build a campaign around. I think the article was called Zeitgeist (or at least used the term)
I specifically remember the latter because Nature/Technology was the clash that really fired my imagination.

I'd never heard of Robin Hobb's trilogy before. However I recall, when we were bandying about possible names for the series, I was leaning toward Zeitgeist, so I googled the term and a few other D&D-isms to see if it was already in use. I found the article, and was surprised by how some of its ideas linked up with ideas we were already working on. Who knows; maybe I subconsciously was inspired by an article I forget I'd read 2 years earlier.
 

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I love the flavor you've given to tieflings, eladrin, devas, and dwarves.

I think it'd be fun to play a dwarven star warlock who is trying to get in good with those ancient horrors in the glaciers to try to avoid the frigid death that they'll bring once they claw free.

Of course that's assuming those ancient horrors are far realm ancient horrors. It'd be awfully unfortunate to make a pact with the far realm only to learn your far realm masters have no connection to the horrors in the glaciers.
 

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