the_mighty_agrippa
First Post
here's what i see.
the problem is that this guy is a liability to both the party and the players. the dm has to continually coddle him, advise him, coach him and so on. the players have to deal with the downtime on the part of the dm, wait for the guy make up new characters, watch their carefully laid plans disintegrate.
sometimes, this is constructive. i recently played a barbarian that bit things in combat, risking all kinds of retribution for a whopping point of damage. i figured that he would learn eventually - if he survived.
other times, it's just too much trouble for everyone involved. the player might be just blowing off steam or he might be out to cause chaos because he wants to rain all over everyone's parade.
i would talk to the group first & express your concerns. if they don't have a problem, then let the guy play they way he wants. your first - and only - responsibility is to the core group of players.
the problem is that this guy is a liability to both the party and the players. the dm has to continually coddle him, advise him, coach him and so on. the players have to deal with the downtime on the part of the dm, wait for the guy make up new characters, watch their carefully laid plans disintegrate.
sometimes, this is constructive. i recently played a barbarian that bit things in combat, risking all kinds of retribution for a whopping point of damage. i figured that he would learn eventually - if he survived.
other times, it's just too much trouble for everyone involved. the player might be just blowing off steam or he might be out to cause chaos because he wants to rain all over everyone's parade.
i would talk to the group first & express your concerns. if they don't have a problem, then let the guy play they way he wants. your first - and only - responsibility is to the core group of players.