FitzTheRuke
Legend
I agree 100%. Online is good when you're desperate, but doesn't hold a candle to face-to-face gaming.
I thought so too precovid. Since, I’ve seen the virtues of online which there are many.I agree 100%. Online is good when you're desperate, but doesn't hold a candle to face-to-face gaming.
I’m not saying it’s not without merit. Due to some scheduling issues I’m going to have to go find a fourth player. That is going to be much easier online. Also finding a specific niche game to play or run is much easier online.I thought so too precovid. Since, I’ve seen the virtues of online which there are many.
I was happy to have it during the worst of the pandemic, and I do respect its virtues, but it really doesn't fully compare, IMO, to the great joy that I get from F2F gaming.I thought so too precovid. Since, I’ve seen the virtues of online which there are many.
Call me a luddite if you wish, but I also think that a paper character sheet is significantly better than a (for example) DDB-on-a-tablet/phone at a table, and that plastic or metal dice are superior to a digital roller.
It's the "much better" im surprised to find out, for me, is just simply not the truth with F2F. Then again, I struggled to find a good F2F group fit for decades and online has been way more consistent in that regard. As a GM, the virtual tools are indispensable. Im always surprised how efficient I am and able to accomplish in an online session.I was happy to have it during the worst of the pandemic, and I do respect its virtues, but it really doesn't fully compare, IMO, to the great joy that I get from F2F gaming.
Call me a luddite if you wish, but I also think that a paper character sheet is significantly better than a (for example) DDB-on-a-tablet/phone at a table, and that plastic or metal dice are superior to a digital roller.
But I'd go as far as preferring a wooden pencil to a mechanical one, so...
It's not that I'm any kind of traditionalist, either! I have tried all of these things at length, and even preferred them at various points (usually early on), but have come to the conclusion, using fully considered judgement, that the "old way", in these cases, wins out against the new.
For me! You are free to prefer what you like, of course.
And It's not like I'd refuse to use any of these tools, or to play online. I just think F2F is better. Much Better.
I also think that coffee is better than tea, but I drink both!
That's really interesting, because I find the opposite - and not just for me, but for anyone I play with that uses virtual tools. (For example, IME people take FOREVER to find anything and roll anything, when they are using a DDB character sheet at the table).It's the "much better" im surprised to find out, for me, is just simply not the truth with F2F. Then again, I struggled to find a good F2F group fit for decades and online has been way more consistent in that regard. As a GM, the virtual tools are indispensable. Im always surprised how efficient I am and able to accomplish in an online session.
I use Foundry (reluctantly roll20 sometimes) so im not familiar with DDB. Foundry allows me to make slick character sheets, a dice tray mode for easy dice and mods on fly, and endless journal capability, music/SFX, etc.. I know for some folks that are not tech savvy its not efficient, but as GM in a tech space I just kill it. I've even coded a few mods for Foundry myself for stuff I wanted.That's really interesting, because I find the opposite - and not just for me, but for anyone I play with that uses virtual tools. (For example, IME people take FOREVER to find anything and roll anything, when they are using a DDB character sheet at the table).
But then, I make GREAT physical character-sheets.
And to be fair, I USE digital tools (such as DDB) to MAKE my character sheets!