An animated object (from the srd/Monster Manual) rug is a possibility.I played with a group on 5e a few months back. They had a monster called the Rug of Smothering. Now, I'm DMing a 3.5 game. I know balance can be an issue between editions, so how would I go about adding that monster to my game, fairly?
What are the stats? 3e does not have the bounded accuracy so AC and stats and attacks get bigger, but lots of characteristics are fairly directly translateable.Ah. Reading back to my original question, I see it was vague. What I was really asking was how would I go about converting a monster from one edition to another, keeping it from being too strong or weak?
Yes, to a certain extent, there is. When 3e first came out, there was a fairly extensive guide on doing conversions and the underlying math of 3e monsters that was published in several places. It's worth noting however that there are two basic approaches, and the two will demand different things of you. Additionally, you might prefer to apply one technique when translating between two editions, and then another when translating between two different editions. For example, I'd tend to apply an equal HD starting approach then converting 1e to 3e, where I'd try for an equal CR approach when converting from 5e to 3e.I guess I should clarify ... The Rug was just an example. Say I found a creature that exists in 1e, 2e, or 5e that doesn't exist in 3.5e. If I wanted to convert that creature to 3.5, how might I go about it? I suppose I could like for stats on a similar 3.5 creature. But is there any technical method, e.g. mathematical formula, for conversion?