Quartz
Hero
Metamagic feats are fun. They make spellcasters more versatile and interesting to play. But the cost for wizards - a prepared spell slot of much higher level - is very significant. So IME they really don't come in to play for wizards until L9+, usually later. Much later when the wizard is multiclassd. Sorcerors are a different matter.
So, has anyone got a way of fitting in metamagic feats without using higher level spell slots? My first thought was to make it a difficult Spellcraft skill check, but that would be obviated by magic items which give bonuses to Spellcraft. Concentration checks fail on the same grounds. Adjusting save DCs or giving an attack penalty doesn't get to be orthogonal and so fails the KISS principle. Backlash (q.v. ELH) seems good, but how large should the backlash be? 1d6 per level of the spell + 1d6 per LA (e.g. 3d6 for maximise, so 6d6 for a Maximised Fireball)?
So, has anyone got a way of fitting in metamagic feats without using higher level spell slots? My first thought was to make it a difficult Spellcraft skill check, but that would be obviated by magic items which give bonuses to Spellcraft. Concentration checks fail on the same grounds. Adjusting save DCs or giving an attack penalty doesn't get to be orthogonal and so fails the KISS principle. Backlash (q.v. ELH) seems good, but how large should the backlash be? 1d6 per level of the spell + 1d6 per LA (e.g. 3d6 for maximise, so 6d6 for a Maximised Fireball)?