Angel Tarragon
Dawn Dragon
Dread Shriek [Monstrous]
The sound of your voice makes men flee in terror.
Prerequisites: Baleful Moan
Benefit: You can emit a dreadful shriek as a free asction. All living creatures within a 30 foot spread must succeed on a Will save (DC 10 + 1/2 your HD + your Cha modifier) or become frightened for 1 minute. This is a supernatural, sonic, necromantic, mind-affecting fear effect. A creature that successfully saves against the shriek cannot be affected by your shriek for 24 hours.
Empyreal Vitality [Divine]
Prerequisite: Sacred Vitality
Benefit: As a standard action you can spend one of your turning attempts to gain immunity to ability damage, ability drain and energy drain for a number of minutes equal to three minutes plus an additional minute per point of Charisma bonus.
Improved Corpsecrafting [General]
Undead your raise or create are quite resilient and much tougher than normal.
Prerequisite: Corpsecrafter, Spellcraft 12 ranks
Benefit: Undead that you raise or create with a necromancy spell gains a +6 enhancement bonus to Strength and +4 hit points per Hit Die.
Special: The bonuses from this feat replace and do not stack with those from the Corpsecrafter feat.
The sound of your voice makes men flee in terror.
Prerequisites: Baleful Moan
Benefit: You can emit a dreadful shriek as a free asction. All living creatures within a 30 foot spread must succeed on a Will save (DC 10 + 1/2 your HD + your Cha modifier) or become frightened for 1 minute. This is a supernatural, sonic, necromantic, mind-affecting fear effect. A creature that successfully saves against the shriek cannot be affected by your shriek for 24 hours.
Empyreal Vitality [Divine]
Prerequisite: Sacred Vitality
Benefit: As a standard action you can spend one of your turning attempts to gain immunity to ability damage, ability drain and energy drain for a number of minutes equal to three minutes plus an additional minute per point of Charisma bonus.
Improved Corpsecrafting [General]
Undead your raise or create are quite resilient and much tougher than normal.
Prerequisite: Corpsecrafter, Spellcraft 12 ranks
Benefit: Undead that you raise or create with a necromancy spell gains a +6 enhancement bonus to Strength and +4 hit points per Hit Die.
Special: The bonuses from this feat replace and do not stack with those from the Corpsecrafter feat.
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