Yup, totally agree. I did say the additional damage was for later upgrades
Right. Sorry. I missed that.
Oh, if you wanted a minor effect, maybe it detects the presence of *insert monster type which family slays here*... perhaps minotaurs or whatever the undead boss fight you planned to have here.
Hmm. Maybe. One of the other PCs has an amulet made from a silver dragon scale that grows slightly warm when it's brought within 120 feet of dragons (and also functions as a
ring of warmth).
EDIT: OK, I think what I'm going to do with the axe to start with is this:
- Guardian minor property
- Confident quirk
- Thrown property (range: 20/60ft)
- 3 charges: spend 1 charge to cast
thunderous smite. Regains 1d3 spent charges daily.
Then later, I might make it so it does extra thunder damage when thrown, and I'll increase the charges to 5 and add
storm sphere, which will cost 4 charges to cast.
So now I just need to finalize the crypt. The next session is this Saturday, although to be honest, I'm not sure we'll get to the crypt, since we usually only play for 2 hours, and we've still got a good chunk of the
Dues for the Dead adventure to play through first.