Greenfield
Adventurer
I said he had a little cheese, and in many people's books, Spiked Chain+Improved Trip+Enlarge qualifies.Thanks for catching my mistake.
I am also glad that you've admitted that it's not cheesy, because it really isn't. I feel it important for the OP to know this. There are many ways for a DM to counter your ranger build easily, such as throwing out a monster with a will save vs pee in pants ability.
His Will save isn't great, though the Wizard level helps a bit. You could take Iron Will, I suppose, to help. Using Cleric w/Strength Domain is a good idea as an alternative, but part of the goal was maximum versatility. He already gets some Clerical abilities from his Ranger class, and while a 1st level Wiz isn't going to scare anyone, it opens up the full range of Arcane wands, and to a lesser extent scrolls.
Let's see, his feat total will be...
1 Everyman
1 Human
3 Fighter bonus
3 from levels gained.
2 Wizard (Alertness comes with the Familiar, and Scribe Scroll)
2 Ranger (Tracking and either TWF or Rapidshot)
The build calls for Exotic Weapon, Improved Trip, Combat Expertise (prereq. for Imp. Trip), Power Attack, Wpn Focus and Wpn Spec.
That's 6 out of the 8 electives. He has a couple to play with. Iron Will might fit.
Of course, if you want to cut him down, Tumble works, as does just about any ranged attack.
Yes, I know we could make a deity-duster at these levels if we wanted to lay on the mozzarella, but the DM has to approve it, and without knowing more about the game/campaign/DM style, I tend to go for extensive ability rather than intensive. Sue me.