The other thread I started on our Eberron campaign is becoming focused on the Action Points, so I figured I would split the discussion into two threads. I need some help with planning a character out. Here is the info from the original post :
I am trying to decide on the type of character I want to play and want some advice as to how to build each of them, such as class levels and feats. Here are the different characters I am thinking of:
1) A Kalshtar Psychic Warrior that is built to fill the role of a fighter with some neat "jedi" like powers and a strange planar connections to Dal Quor. I would like to maximize the psionic power and get a good synergy from its action points with its psionic powers.
2) A Changeling Spiritual Assassin, that is also strong enough to fight in a back up fighter role and uses its disguise ability to get close to targets. I want the Changeling to have a strange mystical side to it and any killing it does to fit with its beliefs. I would like to maximize the combat potential, action points and the feat Heroic Devotion (from Faiths of Eberron).
3) An Arenial Elf who is tied in some way to the Undying Court, serving a secret agenda of theirs and acting as ther agent afar. Anything that fits the concept works, either a caster or warrior type. The elf could have had something occured that awakened the prophecy within him or tied him to a dragon mark unexpectedly and now he needs to hide it.
Also, if the character can make good use of the feat Dragon Prophesier along with Prophecy's Hero (both from Magic of Eberron) it is interesting to me. I like the idea of the character being tied to the Argonsessen Prophecy and able to find inner strength by going into a mystic state. This also means that a high WIS bonus that works with the character's concept and game mechanics is good to.
Overall, I am big on a good character concept with a interesting background as well as a synergistic and well-built character. I need some input on what feats and classes to go after.
With background ideas and concepts I also don't care what gender the character is, since I usually DM and play NPCs all the time, but would prefer a male character just because we are playing with a couple of new players and I wouldn't want to complicate things with any gender bending confusing him and her. The rest of us are comfortable with strong characters played by either men or women. If the character being female was essential to the concept and that concept was the top choice for me, then I would play her that way.
I am trying to decide on the type of character I want to play and want some advice as to how to build each of them, such as class levels and feats. Here are the different characters I am thinking of:
1) A Kalshtar Psychic Warrior that is built to fill the role of a fighter with some neat "jedi" like powers and a strange planar connections to Dal Quor. I would like to maximize the psionic power and get a good synergy from its action points with its psionic powers.
2) A Changeling Spiritual Assassin, that is also strong enough to fight in a back up fighter role and uses its disguise ability to get close to targets. I want the Changeling to have a strange mystical side to it and any killing it does to fit with its beliefs. I would like to maximize the combat potential, action points and the feat Heroic Devotion (from Faiths of Eberron).
3) An Arenial Elf who is tied in some way to the Undying Court, serving a secret agenda of theirs and acting as ther agent afar. Anything that fits the concept works, either a caster or warrior type. The elf could have had something occured that awakened the prophecy within him or tied him to a dragon mark unexpectedly and now he needs to hide it.
Also, if the character can make good use of the feat Dragon Prophesier along with Prophecy's Hero (both from Magic of Eberron) it is interesting to me. I like the idea of the character being tied to the Argonsessen Prophecy and able to find inner strength by going into a mystic state. This also means that a high WIS bonus that works with the character's concept and game mechanics is good to.
Overall, I am big on a good character concept with a interesting background as well as a synergistic and well-built character. I need some input on what feats and classes to go after.
With background ideas and concepts I also don't care what gender the character is, since I usually DM and play NPCs all the time, but would prefer a male character just because we are playing with a couple of new players and I wouldn't want to complicate things with any gender bending confusing him and her. The rest of us are comfortable with strong characters played by either men or women. If the character being female was essential to the concept and that concept was the top choice for me, then I would play her that way.