Zad said:Well just so nobody thinks the universe is about to end, I still think it's pretty useless.
To me, the best feats are useful over the life of the character. While I agree that the feat is good for the 3/3 rogue/fighter dealing with a +10 cover bonus, when that character is 7/10, the bonuses will be much higher, and the +10 won't be as bad to deal with. So while the feat might be better in the early levels, it will be nearly unused in the late levels. (By "unused" I mean it will rarely make the difference between a hit and a miss.)
It's not that I don't like the idea mind you. But +2 just isn't enough to matter in my opinion. I can have +1 in all situations by weapon focus, but in a more specialized case like cover I don't think +2 is worth it. If it were +3, sure then maybe.
And you're comparing this feat to weapon focus...
Far shot? Whatever.... I'd *kill* to just once be at further than a single range increment.
It was hard to see more through the sleet but after a moment things became clear. A giant (in this area, frost presumably) was pushing the boulder towards us. He was clearly intent on blocking us in, and using the rock as cover from us as he did so. His bearded face was hardly visible behind the massive rock.
Rackhir and I looked at this, and then looked at each other without a word. We each then looked back towards the giant. I simply said “Hmf” and he just nodded slightly, each of us sharing the same thought – this was going to be a tough shot.
[OOC: The giant had 9/10ths cover and had buffs we didn’t know about. He also had 10% miss chance concealment from the sleet. Rackhir and I nodded approvingly at all of this, since it was going to be a tough shot to make – tougher than any shot we’d tried since the Sunless Citadel. Rackhir landed a critical with his new keen acid burst bow, and we did something like 70 or so points in that one volley. Unhappy giant.]
I still think it's useless.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.