TwoSix
Everyone's literal second-favorite poster
To be fair, there are plenty of sections of Eberron where the airship/lightning rail/magitech elements play much less of a role. My last Eberron campaign was set primarily in the Eldeen Reaches (a breakaway rural backwater province of one of the major nations), with some planar travel to Lammania (primeval forest plane) and Shavarath (nonstop three-way Blood War plane). No airships, no lightning rail, little magitech (other than magical animal breeding from the House Vadalis member).Absolutely! Eberron has a very distinctive flavor, and it's definitely NOT what you want when you're looking for a classic high-fantasy flavor.
While it's far to argue that without using magitech or lightning rail, why would you want to play in Eberron, I found the religious distinctiveness, the backdrop of the warring nations and feuding Houses, and the different take on D&D cosmology made it an excellent backdrop for even a fairly standard D&D campaign.