I'm playing an artificer in a Kingmaker (Pathfinder) campaign. We're still not at the level where we'll start creating our own kingdom, but I figured I'd do some thinking about it ahead of time.
As an artificer, my character will be spending time making magic items (unsurprisingly). Making items for the rest of the party is one thing, but the likely case is that he will open his own shop. So, I'd like to hear from others who have done this kind of thing with their characters (or in their games). What kinds of things do you do for security? (You don't want people stealing your work, after all.) Do you work solely on commission/pre-payment? What do you charge?
Basically, I'm looking for both opinions and hard gaming rules that people use/have used/will use. I'm seeking inspiration, you might say.
As an artificer, my character will be spending time making magic items (unsurprisingly). Making items for the rest of the party is one thing, but the likely case is that he will open his own shop. So, I'd like to hear from others who have done this kind of thing with their characters (or in their games). What kinds of things do you do for security? (You don't want people stealing your work, after all.) Do you work solely on commission/pre-payment? What do you charge?
Basically, I'm looking for both opinions and hard gaming rules that people use/have used/will use. I'm seeking inspiration, you might say.