Psionicist said:
What I am talking about is a small players handbook, not a cheaper version of the original. I wouldn't mind paying full price for a small version of the players handbook, without cover art.
Never claimed you wanted a cheaper version of the original. My point being that even if it's the same price as the full-sized version, since it's a smaller print run it may not be as profitable. In order to get a company to do a less-profitable thing, you've gotta be pretty convincing.
It is the same thing with books like Epic Level Handbook and Psionics Handbook. We are talking about the core book, in a different shape.
Again, profit margins come into play. They
know that a larger book sells. You are now suggesting they effectively split those sales into two different editions, each of which has a smaller profit margin than the single large print run edition.
Why should I have to explain why I think so If you do not?
Who asked you to expalin your reasoning? I suggested you might want to come up with ways to make the book more attractive to people who would otherwise not see the book as an asset.
Let's get this straight - I'm not against this book at all. I'm not trying to knock it down. I'm trying to help you make a better product, one with wider appeal. If you're not interested in presenting a more attractive idea to a publisher, fine, ignore me.
You are the one complaining about the details. Why don't you suggest something?
If I were complaining about
details, I'd mention that haiving two such editions would make rules discussions difficult, as people who own different books couldn't give each other page refernces.

I'm not talkign about details, I'm talking about (what seems to me, at least) to be larger design issues - things relating to how folks comonly use their rulebooks.
And as for making suggestions - Funny, but it looks to me like I've already done so. I've suggested solutions to the major points I raised. I just thought you'd like a shot at doing it yourself, first, since it was your idea.