I have been thinking about the different ways that WOTC can come through with their proposed idea of "One Edition to Unite Them All" and I am wondering if we are going to be seeing something that is going to lean very heavily, if not exclusively, on a point buy system.
I haven't fully formulated this idea so please forgive me and feel free to point out the holes in my thought (don't worry I have a thick hide).
I can see where you might have to buy modules/pods/packages as you build your character. If you want to keep it simple you can buy larger packages or if you want to get into the nuts and bolt of the character you could buy each little bit individually.
You might also be able to do some risk/reward buying with this kind of system. For example if you want your character to be vulnerable to Save or Die types of effects that might be less expensive than buying the 4E model of defence values and saving throws. You want to roll dice for your character no problem X number of points, you want to buy your attributes maybe that is X + 5 points, you want to roll 3d6 and play them as they fall maybe that is X - 10 points.
The possiblities and examples of this are really limitless and I can see a lot of disadvantages to it as well (it is min/max heaven to be sure). I remember the Skills and Powers books from 2nd Ed stepping off in this direction so this isn't something that would be completely out of the realm of possibilities.
Anyway as I said I haven't had a lot of time to flesh out this thought but I would throw it out to a group of people who have never seemed to lack for ideas, thoughts and opinions......
Finally if this type of thing has been discussed somewhere else then I would be grateful if someone could point out the thread to me.
I haven't fully formulated this idea so please forgive me and feel free to point out the holes in my thought (don't worry I have a thick hide).
I can see where you might have to buy modules/pods/packages as you build your character. If you want to keep it simple you can buy larger packages or if you want to get into the nuts and bolt of the character you could buy each little bit individually.
You might also be able to do some risk/reward buying with this kind of system. For example if you want your character to be vulnerable to Save or Die types of effects that might be less expensive than buying the 4E model of defence values and saving throws. You want to roll dice for your character no problem X number of points, you want to buy your attributes maybe that is X + 5 points, you want to roll 3d6 and play them as they fall maybe that is X - 10 points.
The possiblities and examples of this are really limitless and I can see a lot of disadvantages to it as well (it is min/max heaven to be sure). I remember the Skills and Powers books from 2nd Ed stepping off in this direction so this isn't something that would be completely out of the realm of possibilities.
Anyway as I said I haven't had a lot of time to flesh out this thought but I would throw it out to a group of people who have never seemed to lack for ideas, thoughts and opinions......
Finally if this type of thing has been discussed somewhere else then I would be grateful if someone could point out the thread to me.