haiiro
First Post
Point buy, unless it's for a one shot or for certain games (I'm fine with rolling in CoC, for instance). In general, I can't stand the concept of rolling for stats.
I like the idea that all characters are in theory balanced against one another when the game begins. After that, anything goes -- but I think even footing at the outset is very important. I also much prefer building a character to rolling and trying to fit the results into what I had in mind; that's just more fun for me. I've found over the years that my players tend to have more fun when everyone starts off at roughly the same power level (barring poor choices on their part, etc.).
Heck, I'm even frustrated by the idea of rolling HP every level. Why go to all the trouble of creating (theoretically) balanced classes only to throw things off by having the barbarian roll a 2 and the wizrad roll a 4?
I like the idea that all characters are in theory balanced against one another when the game begins. After that, anything goes -- but I think even footing at the outset is very important. I also much prefer building a character to rolling and trying to fit the results into what I had in mind; that's just more fun for me. I've found over the years that my players tend to have more fun when everyone starts off at roughly the same power level (barring poor choices on their part, etc.).
Heck, I'm even frustrated by the idea of rolling HP every level. Why go to all the trouble of creating (theoretically) balanced classes only to throw things off by having the barbarian roll a 2 and the wizrad roll a 4?