Is_907
First Post
I just try not to have 'unimportant' combats. Either they should be mechanically and tactically memorable (fey in a hedge maze), or they need to develop the story.
(We may need to split this thread to pursue this tangent, haha.)
That must be the difference between you and the 4e DMs I played with. For them, combat was a way of life for PCs.
If you're ever in my area, I'd gladly play 4e with you. Unfortunately, the only people playing it around here are.... those people.
