Ryltar said:
I agree that 3d6 can be too harsh, but this is a question for another time: can you roleplay your character effectively, even if he sucks in combat and social interaction? I say yes, though the majority of players might disagree.
I say yes also, and add that if you role-play well, you should level as easily as groups (or individuals) that are entirely combat-oriented. There is the option of giving XP purely for roleplaying.
To be honest, I don't like the freedom of point buy. It makes me nervous that I'm being given the opportunity to completely make my character from scratch. The best part of rolling is the randomness of it. I have
never made a character to fit my rolls, and if I ever had a character whose concept didn't quite fit the ability scores, well, that's life. I played her (or him) to the best of my ability given her (or his) limitations and strengths. I understand and respect the drive of some people to play something they cannot be in life (that is, superhuman), but it's never been part of my motivation.
Whenever I've had to do point buy, I always rolled first, then evened out my numbers to match the point buy.
My favorite stat-generation method is 4d6-L, rearrange to suit. I don't like the idea of being stuck with six rolls in a row, though I realize that rearranging can be . . . munchkiny.
Edit: I should add that I have never DM'ed, and can see the point about making it easier to create NPC's. I'm not sure how I would do it when I DM. I'd probably ask the players and take a vote, or something.